hgbn Posted January 3, 2009 Posted January 3, 2009 I noticed that the ships are all sitting a bit low in the water after the Okt. patch. Is there a fix for that??
Gr.Viper Posted January 3, 2009 Posted January 3, 2009 Strangely, it's the same fix as the shimmering water fix in KB. TK said that altering water mesh level affects both z buffer and placement of objects on the water. And the latest patch placed water a bit lower than it was before.
Fubar512 Posted January 3, 2009 Posted January 3, 2009 That's why you're better off NOT altering the water mesh height. The correct fix is to change the Z-buffer level.
hgbn Posted January 3, 2009 Author Posted January 3, 2009 My settings are this [HeightOffset] LowDetailMesh=-1.0 WaterMesh=1.8 <------------- but if this goes i meters like anything else in this game. It's like saying having ships low in the water or having a lot of shimmering on the water effects, well guess I must learn to live with ships sitting a bit low
hgbn Posted January 3, 2009 Author Posted January 3, 2009 That's why you're better off NOT altering the water mesh height. The correct fix is to change the Z-buffer level. ??????? How do you do that??
hgbn Posted January 3, 2009 Author Posted January 3, 2009 well I had to have the watermesh a little offset to have no shimmering at all. added Fubar's new water effect as well [HeightOffset] LowDetailMesh=-1.0 WaterMesh=0.1 Now it looks normal again
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now