fallenphoenix1986 Posted January 4, 2009 Posted January 4, 2009 Picked up Spinners SF2 hunter to try it out in WOI then realised it was SF2 only, after having a look at it though I dont see why it shouldnt work in WOI or WOE as it still uses the same lods and avionics packages available to WOI and WOE. I asked Spinners about this and he had origininally intended for the realease to be for all three titles but is at a loss as to why it wont work. Anyone out there have any ideas? Craig Quote
eraser_tr Posted January 4, 2009 Posted January 4, 2009 Hrm, did SF2 actually include the cockpit of the hunter so it'd be flyable? I don't think WOI has a hunter pit with it, but you can easily make it flyable through some simple .ini editing found here http://forum.combatace.com/index.php?showtopic=20789 Realized I had forgotten to make the woi AI planes flyable and did that yesterday myself actually. Quote
Wrench Posted January 4, 2009 Posted January 4, 2009 And there's yet another post around here ... either in the Official WoI Thread above, or probably in the KB in the 'Bunyap Weapons Pak' thread that gives a detailed parts list and full instructions on what needed to get WoI's AI Hunters a full pit, using the bits from WoE, or the F-100 pit if you don't have WoE The Knowledge Base is a extreamly usefull tool....time in there is well spent Wrench kevin stein Quote
eraser_tr Posted January 4, 2009 Posted January 4, 2009 WOI doesn't have the F-100 either though. Quote
Wrench Posted January 4, 2009 Posted January 4, 2009 full instructions on what needed to get WoI's AI Hunters a full pit, using the bits from WoE, or the F-100 pit if you don't have WoE What, you don't have WoV or SF??? Instructions are the same. you'll also need the Hun for the Mystre/Saar, unless you get ordway's pits (which a SUBSTANTIALLY better!!!) EDIT For those that just can't figure it out, here's the post in question, locaated in the KB, in the TMF Pak Thread: http://forum.combatace.com/index.php?showtopic=26101 Read it all the way through...you anwers are there. You just have to see them.. Wrench kevin stein Quote
fallenphoenix1986 Posted January 4, 2009 Author Posted January 4, 2009 I already know how to get AI planes flyable but since theres a pit in Spinners' pack I shouldnt have to add another manually as far as I can see its a complete aircraft yet only seems to work in SF2. Craig Quote
eraser_tr Posted January 4, 2009 Posted January 4, 2009 Hrm...someone said SF2 has a new radar ranging gunsight in the F-100, that might have been used in the hunter, but I could have sworn I've seen such entries for avionics for years in this sim. Quote
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