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Tuba2

Using CH controls in SDoe WWI

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Hello,

I have installed Lord 13’s excellent SDOE DVD which looks great. However I am unable to get my flight controls to be recognized or function. I have run Smokey’s tool for editing the joystick & flight files. However, it does not seem to have made any changes to the :keyboarding file. I believe the problem is in the keybord.inp file instructions. Below is what I have for the flight controls assigned.

 

; ACTUAL INPUT MAP

;

;================================================================================

 

[COMMANDS]

 

;---------------------------------

;

; Primary flight controls

;

;---------------------------------

 

 

Joystick=CH Fighterstick USB

joystick1=CH Pro Throttle USB

Joystick2=CH Pro Pedals USB

 

inpStickXAnalog = JoystickAxisX

inpStickYAnalog = JoystickAxisY

 

inpRudderAnalog = Joystick2AxisZ

inpRudderLeftDigital = Comma : -0.05

inpRudderRightDigital = Period : 0.05

inpRudderCenterDigital = Slash

 

inpElevatorTrimAnalog = npElevatorTrimAnalog

inpElevatorTrimUpDigital = DownArrow : -0.02

inpElevatorTrimDownDigital = UpArrow : 0.02

inpElevatorTrimReset = Alt UpArrow

 

inpRudderTrimAnalog = npRudderTrimAnalog

inpRudderTrimLeftDigital = Control LeftArrow : -0.025

inpRudderTrimRightDigital = Control RightArrow : 0.025

inpRudderTrimReset = Alt DownArrow

 

inpAileronTrimAnalog = npAileronTrimAnalog

inpAileronTrimUpDigital = LeftArrow : -0.01

inpAileronTrimDownDigital = RightArrow : 0.01

inpAileronTrimReset = Alt LeftArrow

 

 

. I am hoping someone can help me sort out the correct wording. The throttle works but I am not sure why it is recognized and the joystick and pedals are not.

Many Thanks

Jim :yes: :dntknw:

Edited by Tuba2

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Hello!

 

I think I know why. Per the Patch 1.6.0.6 Readme:

 

There are three new keywords to use in the sdemons.ini file: Joystick, Joystick1 and Joystick2

These have to be given the exact name of the game adapter you want to use as it appears in the control panel or in the FSSDOEJoystick utility (included in this package too)

e.g.

Joystick=Logitech WingMan Force 3D USB

Joystick1=CH F-16 CombatStick - Rev 2

 

These being defined, you can now use JoystickAxisX, JoystickAxisY, etc.. in the keyboard.inp file in order to refer to the game adapter defined by the "Joystick" entry and Joystick1AxisX, Joystick1Button5, etc... Of course, same applies for Joystick2.

 

If you do not define any Joystick entry in sdemons.ini, Joystick will be assigned the first game adapter, Joystick1 the second, and so on..

 

Side effect: even if you plan to use a single game adapter in SDOE but that you have more than one linked to your PC, there is no need for it to be the first one any more.

 

Force Feedback will be limited to the "Joystick" entry.

 

So it looks like you need to add your

 

Joystick=CH Fighterstick USB

joystick1=CH Pro Throttle USB

Joystick2=CH Pro Pedals USB

 

to the sdemons.ini file.

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