Guest pfunkmusik Posted March 9, 2009 Posted March 9, 2009 I notice that when working with the terrain editor, there's an option to place buildings and trees on the tile you're working on. This causes the TE to create a .TOD file. There are three kinds of box buildings, three kinds of flat buildings and two long buildings. How do you change the size of these buildings or are you just stacking them on each other to increase their height? pfunk Quote
+AleDucat Posted March 9, 2009 Posted March 9, 2009 And... how do you change it's size? Also, is the same for the buildings? I would ike to fly a mission over the Sequoia National Forest Quote
+Wrench Posted March 9, 2009 Posted March 9, 2009 Yes, Chuck, DO tell us! Ale: Sequoia could be easily added, you just spend an hour or two planting trees tightly placed together on whatever tile you want to 'represent' such a region. You can even make "interesting" shapes with them, too.... Wrench kevin stein Quote
+Dave Posted March 9, 2009 Posted March 9, 2009 I thought you can only make it bigger in 3dmax. Quote
+AleDucat Posted March 9, 2009 Posted March 9, 2009 (edited) hahaha! Kevin, something like this? (if you can't see the image, click here) Edited March 9, 2009 by AleDucat Quote
+Wrench Posted March 9, 2009 Posted March 9, 2009 Now, THAT'S what I'm talking about!!! I tried to add the some of the "Nazca lines" shapes to the ASW tiles, but the 'spider' looked terrible, so I didn't use them Wrench kevin stein Quote
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