Hauksbee Posted May 11, 2009 Posted May 11, 2009 I've often puzzled over this possible scenario. It seems to be the same as Dogfight. Quote
+Olham Posted May 11, 2009 Posted May 11, 2009 (edited) The difference is, I think, that new opponents will get spawned. Maybe you can even choose how many and how often? Edited May 11, 2009 by Olham Quote
sitting_duck Posted May 11, 2009 Posted May 11, 2009 I dont think ive even noticed that drop down....will have to check it out... Quote
+Winder Posted May 11, 2009 Posted May 11, 2009 I've often puzzled over this possible scenario. It seems to be the same as Dogfight. In Dog Fight enemy is flying towards you.. or away from you but 'far' away In Turkey Shoot he is always flying away from you and quite close and you are on his 6. If you are fast you can simply open fire - but be aware he reacts immediately and will veer away as soon as the game starts - speed and quick action is essential - have your trackir pre centered etc and you will be able to do some turkey shooting..... WM Quote
Bullethead Posted May 11, 2009 Posted May 11, 2009 In Turkey Shoot he is always flying away from you and quite close and you are on his 6. Phooey . I was hoping it worked like this: You spawn at about 200' over your field. Turkeys spawn at about 500' in random locations over the whole area of the field and start fluttering clumsily to the ground. When they reach the ground, they run towards some airfield building and if they make it there, they explode, destroying the building. Turkeys spawn continuously, usually several at once, and the game ends when all airfield buildings are destroyed. The object of the game is to kill as many turkeys as you can before that happens. Quote
UK_Widowmaker Posted May 11, 2009 Posted May 11, 2009 Phooey . I was hoping it worked like this: You spawn at about 200' over your field. Turkeys spawn at about 500' in random locations over the whole area of the field and start fluttering clumsily to the ground. When they reach the ground, they run towards some airfield building and if they make it there, they explode, destroying the building. Turkeys spawn continuously, usually several at once, and the game ends when all airfield buildings are destroyed. The object of the game is to kill as many turkeys as you can before that happens. LMFAO Quote
+Winder Posted May 11, 2009 Posted May 11, 2009 Phooey . I was hoping it worked like this: You spawn at about 200' over your field. Turkeys spawn at about 500' in random locations over the whole area of the field and start fluttering clumsily to the ground. When they reach the ground, they run towards some airfield building and if they make it there, they explode, destroying the building. Turkeys spawn continuously, usually several at once, and the game ends when all airfield buildings are destroyed. The object of the game is to kill as many turkeys as you can before that happens. Lol yeah I am surprised this has only come up now groan.... In P4 we will look into this and add realistic Turkey sound recordings....gobble gobble ... eeerrrkk.... pwaaakpukkpwaaak followed by Turkey death screams (we will not actually kill a Turkey- I'll just wring the cats neck a bit and record the wailing... as I have no Turkeys here.... funnily enough) WM Quote
Hauksbee Posted May 11, 2009 Author Posted May 11, 2009 You spawn at about 200' over your field. Turkeys spawn at about 500' in random locations over the whole area of the field and start fluttering clumsily to the ground. When they reach the ground, they run towards some airfield building and if... I feel some very deep immersion coming on! Can I keep the last turkey and take it home to the Mess? Quote
Herr Prop-Wasche Posted May 12, 2009 Posted May 12, 2009 The turkey shoot stems from an incident that occurred in Cincinnati, Ohio around Christmas time several years ago. A load of live turkeys was taken up in a helicopter to drop on a crowd that had gathered below in a shopping center, waiting for a free Christmas meal. The turkeys were dropped--and plummeted to the ground. Splat! An organizer of the charity event was heard to exclaim, "I swear to God, I thought turkeys could fly!" --storyline from a WKRP in Cincinnati television show. Quote
Bullethead Posted May 12, 2009 Posted May 12, 2009 (edited) "I swear to God, I thought turkeys could fly!" Wild turkeys can fly. They don't like to, but they can. I've seen them clear 30' trees about 50' away from a standing start. So if dropped from a height, I figure they can glide and flutter down safely. They're skinny and athletic by the standards of fowl. Domestic turkeys, OTOH, have been bred to have more meat on them, so have wing loadings approaching infinity and power loadings approaching zero. They have trouble even walking, let alone flying. Edited May 12, 2009 by Bullethead Quote
+RAF_Louvert Posted May 12, 2009 Posted May 12, 2009 BH wrote: You spawn at about 200' over your field. Turkeys spawn at about 500' in random locations over the whole area of the field and start fluttering clumsily to the ground. When they reach the ground, they run towards some airfield building and if they make it there, they explode, destroying the building. Turkeys spawn continuously, usually several at once, and the game ends when all airfield buildings are destroyed. The object of the game is to kill as many turkeys as you can before that happens. Ha ha ha ha ha ha ha!! Ha ha ha ha ha ha ha!! Ha ha ha... . Quote
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