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OlPaint01

Enhanced TAC Display

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Hello All

 

UncleAl has a great explanation of the TAC display in the 'OFF Tips and Cheats' sticky explaining what the "blips" on the

TAC screen represent.

 

-White blips indicate unidentified Bogies on-screen - usually targets beyond visible range.

-Red and Blue blips indicate Enemies and Friendlies respectively within visible range.

-Purple blips indicate Goal targets like enemy two-seaters within intercept range - usually seen in Quick Combat intercept missions.

-Yellow indicates a designated target. You can set the focus on specific target by Tabbing through the on-screen targets using TAB or Ctrl-TAB key combinations respectively for Enemies or Friendlies.

 

Ok. I don't like the default pale Yellow color of the designated target "Blip" in the TAC display. It is too light and too close in color to the White Bogie "Blip" and it difficult to descern in a quick glance at the TAC display during a heated furball. So I have edited the color code in ViewUI.XML file to give it a highly visible bright Yellow color.

 

The ViewUI.XML file is found in the C:\Documents and Settings\Users_Name\Application Data\Microsoft\CFSWW1 Over Flanders

Fields folder. Be sure to backup the original file.

 

We need to edit the value of TargetColor in the .XML code line

 

<Colors FriendColor="0xFF0000FF" EnemyColor="0xFFFF0000" TargetColor="0xFFFFFF00" BogieColor="0xFFFFFFFF"

GoalColor="0xFFAF00AF" HumanFriendColor="0XFF00FFFF" HumanEnemyColor="0xFFFF00FF" />

 

to be as follows

 

<Colors FriendColor="0xFF0000FF" EnemyColor="0xFFFF0000" TargetColor="0xFFFAFA00" BogieColor="0xFFFFFFFF" GoalColor="0xFFAF00AF" HumanFriendColor="0XFF00FFFF" HumanEnemyColor="0xFFFF00FF" />

 

Notice that the TargetColor="0xFFFFFF00" was changed to TargetColor="0xFFFAFA00".

 

For your information the Hexdecimal color codes are as follows:

FriendColor="0xFF0000FF" is Blue

EnemyColor="oxFFFF0000" is Red

TargetColor="0xFFFFFF00" is pale Yellow

TargetColor="0xFFFAFA00" is bright Yellow

BogieColor="0xFFFFFFFF" is White

GoalColor="0xFFAF00AF" is Purple

HumanFriendColor="0xFF00FFFF" is Cyan (neon Blue)

HumanEnemyColor="0xFFFF00FF" is Magenta

 

OlPaint01

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I've been customizing the TAC colors for years because I never liked the stock colors in CFS3. Here's a great webpage that shows you the html colors and the codes required to get them: http://www.immigration-usa.com/html_colors.html

 

You can change to any color you want by changing the last six characters of the item you want to change in the viewui.xml file.

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Have to agree with uncleal the print is way to small. Would be nice if it was capable of making it a tad larger font.

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