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badgerboy

Adjusting enemy distance to stop warp

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Does anyone know how to adjust the distance that enemy craft will cause you to come out of warp?

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I fly with my TAC at 4 miles, many times I've been pulled out of WARP with none on screen, yet when I select 8 miles, they appear as White Blips, not necaserrily headed in my diirection. Therefore I don't believe such a setting exists. In 1915 or 16, you stand a good chance of WARPING without being interupted,

But in 1917 or 18 chances are NO.

 

Next time you are pulled out of WARP , Dive down and check-out the ground, you COULD be amazed at what you'd see.

 

I just find that I'm often pulled out of warp and discover some high-flying 2 seaters that have no intention of engaging me and I have no chance at engaging them so we fly parallel flight paths, preventing me from getting where I want to go faster. If there was a way to adjust this to say 2 miles, it would be nice. It seems to be between 8 and 4 miles now, possibly affected by elevation differences.

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badger - it might be, that 'warp' stops, when enemy craft enter your TAC area.

Try it out - set it to the max. of 8 miles (Ctrl.+Shift+T).

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badger - it might be, that 'warp' stops, when enemy craft enter your TAC area.

Try it out - set it to the max. of 8 miles (Ctrl.+Shift+T).

 

I tried that Olham. I thought that might be the case, so I set my TAC at 2 miles instead of 8, but I still came out of warp when the enemy flight was between 4 and 8 miles away.

 

Well, it sounds like this isn't a simple case of adjusting something in one of the OFF files. Would be a great modification for Phase 4 :biggrin:

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Would be an idea, that. To get out of warp, BEFORE the enemy craft already spot you,

so you can decide, what to do.

Edited by Olham

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Come out of Warp yourself more often, fly a little then warp in short sections. Tthat works better for me.

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Come out of Warp yourself more often, fly a little then warp in short sections. Tthat works better for me.

 

I'll give it a try, thanks

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