redcorsair Posted July 16, 2009 Posted July 16, 2009 Hi, i've installed the Super Hornet Pack SF2 to SF2E, its absolutely FANTASTIC but I don't understand, how to make a single mission as a F/A-18E or F tanker for air refueling. Can anybody help me? Thx RedCorsair Quote
+comrpnt Posted July 16, 2009 Posted July 16, 2009 Hi, i've installed the Super Hornet Pack SF2 to SF2E, its absolutely FANTASTIC but I don't understand, how to make a single mission as a F/A-18E or F tanker for air refueling. Can anybody help me? Thx RedCorsair There are examples in the user missions downloads which you could modify to use the F/A-18 instead. For example, here's a modified version of an existing mission. Here I define a FA-18A and KC-135 tanker to RV with during a long circuit around West Germany. I haven't tested this but you might want to give it a try. Save the following text as a .msn file and copy it into your Missions folder. Then load it in the game. The mission is to take off heading East, turn South and RV with the tanker that takes off from a base South of you and will turn onto the same track as your navigation waypoints. Keep making turns 'Right' during the circuit until the tanker departs for home and then you turn onto finals. // Refueling Training Flight - Daylight - Good Weather [MissionHeader] AircraftType=FA-18A MissionMap=GERMANYCE MissionType=RECON StartDate=08/12/1982 StartTime=10:30 [Weather] WeatherType=SCATTERED WeatherAlt=1100 WeatherThickness=1000.0 HasHighLayer=FALSE HighLayerAlt=12000 FogAmount=0.6 ContrailAlt=12000 StartWindDirection=0.0 StartWindSpeed=0.0 [MissionData] FriendlyAirActivity=1 EnemyAirActivity=1 EnemyAirDefenseActivity=2 FriendlyAirDefenseActivity=0 // Id of player's AircraftMission aircraft PlayerMissionID=1 PlayerPositionID=1 MissionNumber=1 AdjustStartPosition=FALSE AdjustBaseWaypoint=FALSE //******************************************************** // *** Player's Aircraft *** // Home = Wunstorf Airbase (417,627 offset 270) [AircraftMission001] AircraftType=FA-18A Name=Buick FormationType=USFighter Texture=VMFA122 Squadron=VMFA122 AircraftNumber=1 Size=1 MissionType=RECON TargetArea=Brüggen Airbase ObjectiveID=1 RatingForSuccess=50 StartOnGround=TRUE Position=415440,627000,0 StartTime=0 Heading=90 Speed=0 Alignment=FRIENDLY AmmoPercent=100 FuelPercent=100 Loadout= PilotTrainingStandard=EXCELLENT Nation=USMC // Perform anti-clockwise Northern circuit Waypoint[01].Command=TAKEOFF Waypoint[01].Position=417000,627000,0 Waypoint[01].Size=50 Waypoint[01].Speed=90 // Waypoint[02].Command=DEPARTURE Waypoint[02].Position=425000,627000,1000 Waypoint[02].Size=50 Waypoint[02].Speed=180 // South-East to RV point with tanker Waypoint[03].Command=WAYPOINT Waypoint[03].Position=430000,540000,4267 Waypoint[03].Size=50 Waypoint[03].Speed=180 // South Waypoint[04].Command=WAYPOINT Waypoint[04].Position=430000,440000,4267 Waypoint[04].Size=50 Waypoint[04].Speed=180 // West Waypoint[05].Command=WAYPOINT Waypoint[05].Position=219000,440000,4267 Waypoint[05].Size=50 Waypoint[05].Speed=180 // North towards target area Waypoint[06].Command=INITIAL_POINT Waypoint[06].Position=219000,480000,4267 Waypoint[06].Size=50 Waypoint[06].Speed=180 // North (Recon target area = Brüggen Airbase) Waypoint[07].Command=OBJECTIVE_POINT Waypoint[07].Position=219000,509000,4267 Waypoint[07].Size=50 Waypoint[07].Speed=180 Waypoint[07].Objective=TRUE // Mission over, turn North-East for home Waypoint[08].Command=WAYPOINT Waypoint[08].Position=219000,577000,4267 Waypoint[08].Speed=180 Waypoint[08].Size=50 // North to turn-for-home point Waypoint[09].Command=WAYPOINT Waypoint[09].Position=350000,627000,3000 Waypoint[09].Speed=180 Waypoint[09].Size=50 // East onto approach vector Waypoint[10].Command=APPROACH Waypoint[10].Position=380000,627000,2000 Waypoint[10].Speed=180 Waypoint[10].Size=50 // On finals Waypoint[11].Command=LAND_LINEUP Waypoint[11].Position=400000,627000,1000 Waypoint[11].Speed=160 Waypoint[11].Size=50 // Waypoint[12].Command=LAND_TOUCHDOWN Waypoint[12].Position=415850,627000,0 Waypoint[12].Speed=80 Waypoint[12].Size=1 // ***************************************************************************** // *** KC-135 Tanker (out of Gutersloh) // Home=Gütersloh Airbase // Origin=349000,577000 // (delayed start) [AircraftMission002] AircraftType=KC-135 Name=Python FormationType=Single Texture=KC Squadron=-1 AircraftNumber=1 Size=1 MissionType=TRANSPORT ObjectiveID=4 RatingForSuccess=50 StartOnGround=TRUE Position=347800,577000,0 StartTime=260 Heading=90 Speed=0 Alignment=FRIENDLY AmmoPercent=100 FuelPercent=100 Loadout= PilotTrainingStandard=EXCELLENT Nation=USAF // Perform clockwise Southern circuit Waypoint[01].Command=TAKEOFF Waypoint[01].Position=349000,577000,0 Waypoint[01].Size=50 Waypoint[01].Speed=90 // Waypoint[02].Command=DEPARTURE Waypoint[02].Position=360000,577000,1500 Waypoint[02].Size=50 Waypoint[02].Speed=180 // South-East to RV point with FA-18 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=428000,540000,4277 Waypoint[03].Size=50 Waypoint[03].Speed=180 // South Waypoint[04].Command=WAYPOINT Waypoint[04].Position=430000,440000,4277 Waypoint[04].Size=50 Waypoint[04].Speed=180 // West Waypoint[05].Command=WAYPOINT Waypoint[05].Position=219000,440000,4277 Waypoint[05].Size=50 Waypoint[05].Speed=180 // North to turn-for-home point Waypoint[06].Command=OBJECTIVE_POINT Waypoint[06].Position=219000,577000,4277 Waypoint[06].Speed=180 Waypoint[06].Size=50 Waypoint[06].Objective=TRUE // East onto approach vector Waypoint[07].Command=APPROACH Waypoint[07].Position=310000,577000,2000 Waypoint[07].Speed=180 Waypoint[07].Size=50 // On finals Waypoint[08].Command=LAND_LINEUP Waypoint[08].Position=330000,577000,1000 Waypoint[08].Speed=160 Waypoint[08].Size=50 // Waypoint[09].Command=LAND_TOUCHDOWN Waypoint[09].Position=348120,577000,0 Waypoint[09].Speed=80 Waypoint[09].Size=1 I expect you'll want to swap the FA-18A for the FA-18E and perhaps change the texture to suit one in the Super Hornet pack (which I don't have so I'm not sure what's defined in that pack). In which case AircraftType=FA-18A ... will become ... AircraftType=FA-18E Texture=VMFA122 ... will become... Texture= ???whatever textures directories come with the model Squadron=VMFA122 ... will become... Squadron= ??? whatever squadrons are defined for the models (otherwise just use -1, as in "Squadron=-1"). You'll get the idea! The KC-135 is found here: http://forum.combatace.com/index.php?autoc...p;showfile=7778 Good luck, regards, comrpnt. Quote
+EricJ Posted July 16, 2009 Posted July 16, 2009 Or you can PM Silverbolt and he probably send you something... Quote
Silverbolt Posted July 16, 2009 Posted July 16, 2009 (edited) i did it while ago.... check here: http://forum.combatace.com/index.php?autoc...p;showfile=8435 this is for Black Sea Map,will work on 1st or 2nd generation of thirdwire games, its using the Black Sea Map... and i was playing with this these days in formosa Strait terrain by Gepard just unzip those on your mission folder(you also need this one: http://forum.combatace.com/index.php?autoc...p;showfile=2840 Edited July 16, 2009 by Silverbolt Quote
redcorsair Posted July 16, 2009 Author Posted July 16, 2009 Thank you much for the important answers. Thanks again comrpnt, Silverbolt and EricJ. I must try these things, it's all new stuff to learn it. Best Regards RedCorsair Quote
+ST0RM Posted July 17, 2009 Posted July 17, 2009 Nice choice of callsigns for the tanker Paul. We're Pythons here. In fact I was Python 40 yesterday. -Jeff Quote
redcorsair Posted July 17, 2009 Author Posted July 17, 2009 (edited) I've tried the KC-135 Tanker-mission and it works very fine but there is a new problem I think I'm too stupid to hit the basket... Now I'm flying hours of hours and cannot hit the basket. Everytime if I'm one second away from the basket the damned AI aircraft goes up and down. I tried to follow and when I'm near enough to hit the basket the probe don't go into the basket. What make I wrong or is there a special command for air refueling ????? Thanks RedCorsair Edited July 17, 2009 by redcorsair Quote
+ST0RM Posted July 17, 2009 Posted July 17, 2009 Air Refueling is not truly represented in the sim. The tankers are only there to give you something to pretend with. Quote
+comrpnt Posted July 17, 2009 Posted July 17, 2009 Nice choice of callsigns for the tanker Paul. We're Pythons here. In fact I was Python 40 yesterday. -Jeff Hi Jeff - ha! Python just seemed right to me - with those long 'snake' hoses or probe hanging out of the back. All the best, regards, Paul. :-) Quote
taxi Posted July 19, 2009 Posted July 19, 2009 Hello All. times since I have a question. How can the. Msn file create? Thanks in advance Kalle Quote
scouserlad13 Posted July 19, 2009 Posted July 19, 2009 Hello All. times since I have a question. How can the. Msn file create? Thanks in advance Kalle Could you maybe explain a little more about what you want to do? Do you want to know how to create a mission? Or put the above mission into a file? Quote
+comrpnt Posted July 19, 2009 Posted July 19, 2009 Hello All. times since I have a question. How can the. Msn file create? Thanks in advance Kalle Save the file attached to this post, unzip it and then copy the enclosed .msn file to your WOE/Missions folder and load as a single mission in the game. Good luck. Regards, comrpnt. A2A_refueling_practice.zip Quote
taxi Posted July 20, 2009 Posted July 20, 2009 Thanks for the file comrpnt. But may I ask how you can produce or what you need for a program? Schönen tag noch. Kalle Quote
+comrpnt Posted July 20, 2009 Posted July 20, 2009 Thanks for the file comrpnt. But may I ask how you can produce or what you need for a program? Schönen tag noch. Kalle You will need... 1. Wings Over Europe or Strike Fighters 2 (Europe) 2. FA-18A addon aircraft, such as this one http://forum.combatace.com/index.php?autoc...p;showfile=1553, or a newer model if you prefer. You will need to change the following lines however, to suit the newer model's aircraft name, texture name and probably squadron. [MissionHeader] AircraftType=FA-18??? ... [AircraftMission001] AircraftType=FA-18??? ... Texture=VMFA??? Squadron=VMFA??? ...OR... if you prefer, use a stock default aircraft already supplied by the WOE game, such as the F-15A. In which case the following line changes are required: [MissionHeader] AircraftType=F-15A ... [AircraftMission001] AircraftType=F-15A Name=Buick FormationType=USFighter Texture=USAFGray1 Squadron=53TFS ... Nation=USAF 3. The addon aircraft KC-135, available here: http://forum.combatace.com/index.php?autoc...p;showfile=7778 IMPORTANT REMINDER - air to air refueling is not modelled by the Thirdwire games. You will only be able to fly in close formation to a tanker aircraft. No fuel transfer is possible. Use this mission for practice only (it's still good fun though trying to stay in formation :-) ) Cheers, regards, comrpnt. Quote
taxi Posted November 16, 2010 Posted November 16, 2010 Hi, I wanted to ask whether there it still being further provided to it for example with a correct animation. give Funct Transport and briefing to the fuel will make it a solid plat in missions given that if man fuel no longer has the position to the next bekomm tanker to refuel? Quote
taxi Posted November 16, 2010 Posted November 16, 2010 I have something nice to look at since. what I mean http://combatace.com/topic/50517-aerial-refueling/page__p__364641__hl__+air+refueling+__fromsearch__1 # entry364641 Quote
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