+Acidrain Posted July 23, 2009 Posted July 23, 2009 Hello all, We are going to submit an interview soon to the PR people for Operation Flashpoint 2, we would like to ask aprox 15 questions. Please stay on topic, seroius questions they can have multiple questions within one question. Cheers, Acidrain
+JediMaster Posted July 24, 2009 Posted July 24, 2009 Will MP have join-in-progress? (OFP didn't but ArmA does) How is respawning handled? None, group-only, standard DM-style? Can you play the campaign in coop, or just missions? How are vehicles handled (in SP and MP)? How scalable is the realism, how far can it be set?
MKSheppard Posted July 24, 2009 Posted July 24, 2009 1.) Will there be a random mission generator? In that you tell the game that you want an infantry or armor battle, and it goes through installed mods and creates one for you?
+Stary Posted July 24, 2009 Posted July 24, 2009 1)Will the engine support dynamic scalable level of detail, like first OFP? Meaning in intense battle the scene complexity and render distance would eventually decrease to maintain specific user-preset desired framerate? 2) Will it incorporate integrated mission editor? 3) How moddable would it be? Is it designed with user-made addons in mind?
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