Broadside uda Barn Posted August 6, 2009 Posted August 6, 2009 In the texture info setting of the graphics menu, there is an option for "Water Detail Texture Size:" I have mine set to 3 as per HBs setup. What does this do? Would putting it up a few notches give better water reflections, texture, etc? BuB Quote
RAF_Louvert Posted August 6, 2009 Posted August 6, 2009 BuB, I have played with those settings quite a bit with no real difference that I can see. The bigger difference has been when I try some of the other water textures available. For instance, the blue, calm sea patch that I am using for the Dardanelles missions is quite nice. Cheers! Lou Quote
OlPaint01 Posted August 6, 2009 Posted August 6, 2009 (edited) RAF_Lou Where did you get the water patches/mods you are speaking of? The Dardenelles Mod rolling swells ocean looks marvelous. OlPaint01 Edited August 6, 2009 by OlPaint01 Quote
RAF_Louvert Posted August 7, 2009 Posted August 7, 2009 OlPaint, I am pretty sure I am using the calm sea files from this pack download: jUK Sea Water Files There are a few other interesting CFS3 items on the Combat Flight Center download pages that might work well in some OFF missions. Enjoy. Cheers! Lou Quote
+Winder Posted August 7, 2009 Posted August 7, 2009 In the texture info setting of the graphics menu, there is an option for "Water Detail Texture Size:" I have mine set to 3 as per HBs setup. What does this do? Would putting it up a few notches give better water reflections, texture, etc? BuB Shaders in CFS3 are DX7.0 so nothing changes that. Water Detail texture size affects the scale/size of the 'waves' HTH WM Quote
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