+Epizikl Posted August 16, 2009 Posted August 16, 2009 The problem with the sound came only from the Su-27 and the entire family of Su. Previously, almost all vehicles, previously used in WoI and WoE, without any problems and comments were used in SF2 ... In the Su-27 was no sound cannons GSH-301. And, of course, all the cars, armed with cannon GSH-301, also have no sound when shooting ... Somebody already faced this problem (?). And is there a solution to this issue (?). Another question ... For that is responsible and whether any file * _USERLIST.ini, if it duplicated the information specified in * _Data.ini (?)... Quote
eraser_tr Posted August 16, 2009 Posted August 16, 2009 Check the name of the sound file called out and make sure the file name is exactly the same. SF2 seems to be very case sensitive with file names. Quote
+Spillone104 Posted August 16, 2009 Posted August 16, 2009 The problem with the sound came only from the Su-27 and the entire family of Su. Previously, almost all vehicles, previously used in WoI and WoE, without any problems and comments were used in SF2 ... In the Su-27 was no sound cannons GSH-301. And, of course, all the cars, armed with cannon GSH-301, also have no sound when shooting ... Somebody already faced this problem (?). And is there a solution to this issue (?). Another question ... For that is responsible and whether any file * _USERLIST.ini, if it duplicated the information specified in * _Data.ini (?)... You have to edit the SOUNDLIST.INI located in Flight folder. Add: SoundFileXXX=GSH301 (replace the XXX with the last number) and this at the bottom: [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=TRUE MaxDist=3000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 Then add the GSH301.wav file to Sounds folder. That's all. :yes: Quote
+Epizikl Posted August 16, 2009 Author Posted August 16, 2009 (edited) Check the name of the sound file called out and make sure the file name is exactly the same. SF2 seems to be very case sensitive with file names. Name a sound file has been checked in the search for the causes of the lack of sound (!). It corresponds to a recording... Edited August 16, 2009 by Epizikl Quote
+Epizikl Posted August 16, 2009 Author Posted August 16, 2009 Spillone104 (!) Thank you (!) And here it is - a possible solution to the problem ... Now check ... Quote
+Epizikl Posted August 16, 2009 Author Posted August 16, 2009 It is not out to rectify the situation ... And so, I did read ... In a folder created a file called Flight SOUNDLIST.INI (it was not, as previously had been, and the folder itself), which made a record: SoundFile001=GSH301 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=TRUE MaxDist=3000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 I understand that this is not exactly what you want ... You must specify all of the sounds ... as well as checking disappeared earlier before the sounds of ... But until you understand how to do it ... Where do I make the mistake (?) And how is it correct (?) Quote
Fubar512 Posted August 16, 2009 Posted August 16, 2009 You need to extract the existing soundlist.ini, and then add the sound entries to it, in numerical order. The file then goes into the flight folder in your mod directory (you may have to create a flight folder). The GSH301.WAV file itself goes into your sounds folder, in the same mod directory (you may have to craete that folder, too, if you don't already have one). Quote
+Spillone104 Posted August 16, 2009 Posted August 16, 2009 Sorry Epizikl. The file SOUNDLIST.INI must be extracted from the FlightData.cat located in the Flight folder. Use the CatPack utility to extract the INI file. http://forum.combatace.com/index.php?autoc...p;showfile=7933 Hope this will help you. Quote
+Epizikl Posted August 16, 2009 Author Posted August 16, 2009 Thank you Fubar512 (!) end Spillone104 (!) Now everything is clear. I am about this and knew ... Quote
+Epizikl Posted August 17, 2009 Author Posted August 17, 2009 Made, and now everything works (!) Thanks again (!) Quote
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