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Is it possible during a campaign to prevent the random weather to change into overcast and inclement?

This is especially significant when the campaign take place in the summer.

 

Thanks,

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[WeatherChance]

ScatteredChance=75

BrokenChance=25

OvercastChance=1

InclementChance=0

 

add those lines to the terrain ini

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[WeatherChance]

ScatteredChance=75

BrokenChance=25

OvercastChance=1

InclementChance=0

 

add those lines to the terrain ini

 

Thanks stick,

But I want a local effect in one campaign only, not a global effect in the terrain map.

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In single missions you can still select the kind of weather you want; in the specific campaign you want to fly edit as per choice.

This is how I do it- if you come across something snappy let me know:good:

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The current engine only supports global environmental (weather) effects.

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