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jet_spud

question on flyable and AI planes

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hi again,

 

okay i've now got a hugemungus list of flyable aircraft! some i hardly fly at all and i think i'm unlikely to for various reasons. what i want to do is relegate those to ai only, because its still nice to fly against them as and when the game generates them. is it just a case of deleting the cockpit folder or is there more to it than that?

 

thanks.

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Actually, you don't even NEED to delete the cockpit folder. You just edit the "CockpitDataFile=" line....

 

Example below is the CamelF1, since my FE is fairly 'clean'....

 

[AircraftData]

AircraftFullName=Sopwith F.1 Camel (110)

AircraftShortName=Sopwith Camel

AircraftDataFile=CamelF1_110_data.ini

CockpitDataFile= <-- note removed callout for cockpit ini

HangarScreen=CamelF1_hangar.bmp

LoadoutFile=CamelF1_Loadout.ini

LoadingScreen=CamelF1_Loading.bmp

 

or you can do the 'comment out way, and leave the line intact, just add the double slash marks

 

[AircraftData]

AircraftFullName=Sopwith F.1 Camel (110)

AircraftShortName=Sopwith Camel

AircraftDataFile=CamelF1_110_data.ini

//CockpitDataFile=CamelF1_cockpit.ini

HangarScreen=CamelF1_hangar.bmp

LoadoutFile=CamelF1_Loadout.ini

LoadingScreen=CamelF1_Loading.bmp

 

and it has the same effect. It works this way on ALL 3W sims

 

wrench

kevin stein

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brilliant tip Wrench - where would i be without this forum? Salute.gif

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