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Teras

a little qustion

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hello everybody

 

as you know ( or not ) 3ds max is the best modelling software for SF1

 

so, i had a lot of plans for SF1 , and i am skilled modeler

my question is. can i import "lod" file type into 3ds max? i know i can export , i have the plug-in

and is there any plug-in or script that may import "lod" files type?

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well , thats fail...

 

then how can i model a new aircraft and i dont know where to put the bones points?.

 

thanks FC

Edited by hsa

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well , thats fail...

 

then how can i model a new aircraft and i dont know where to put the bones points?.

 

thanks FC

 

You start from scratch.

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You start from scratch.

 

 

thats a no problem, i can start from scratch but i dont know the fit parameters that fit to sf1 engine

and i have no idea about the reqested points and the bone names!

 

any lession or learning way? please i need it

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In the downloads section there is some video tutorials. Maybe those would help?

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Look at the video tutorials, and also, read the ThirdWire exporter notes.

 

Aircraft do not use 'bones' like you think of for other types of modeling.

 

FC

Edited by FastCargo

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thank you guys.

 

gona take a look at that vedio.

 

i will upload my planes here when finished.

 

thanks agine

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