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Ju-87R Stuka, 4/StG.2, North Africa

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Ju-87R Stuka, 4/StG.2, North Africa


Junkers Ju-87R Stuka, for SF/SFG/WoV/WoE MTO Style Installs

-06 Patch Level Installs ONLY

 

This is a mod of Pasko's Ju-87B Stuka into the slightly later, long range version, the Ju-87R. The main difference is the 'duplication' of 2 of the under-wing hardpoints for the use of 2 300 ltr drop tanks. The 'stock' stations for the 4 small bombs are still intact for short-ranged use for CAS type mission. No other changes in the flight model or other data have been effected.

 

A completly new skin, from home-made templates based off the original skins, represents 4/StG.2 in North Africa in the approximate 1941-43 time frame. The aircraft carries a MTO/Desert finish (see Notes below for more info.) All new decals are included for individual aircraft, however research has shown that some letters were NOT used on the call sign/ID, so there's only 23. No number list is included; this will force the Game Engine ™ to cycle back to the beginning of the number set, when the last number is reached, allowing all aircraft to have -something- on their fuselage.

 

Data ini and loadout edits included all the lights being dialed in to their (more or less) proper positions, and the landing light now works. (see Notes below for just how). As stated above, 2 of the wing stations now carry drop tanks, but all are usable for bombs on shorter ranged missions. This is handled via the Loadout.ini. I took a 'SWAG' as to the STRIKE and Anti-Ship loadouts, and used the heavier 1000kg bomb. My research has been unable to determine if this is historically correct, but switching back to the 500kg is a simple text edit.

 

A new WoE-style Hangar Screen is included, as are the damage tgas I did some years back.

 

= IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested it in post 08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =

 

=This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, guns, etc. They are NOT included in this package.=

 

As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered.

 

Happy Landings!

Wrench

Kevin Stein


 

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Thank you Kevin. Was waiting for these. Otherwise have to fly them in IL 2-46. :clapping:

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Hi, took her for some spins now and notice the siren does not work. i put in sound file in my Woe install using sf2 europe. Any way to fix it. i just hear the 109e engine sound but not siren in a dive. Thx, :blink:

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Bet you didn't open the airbrakes ... been linked to that 'action' since Pasko released it in 2005. Albeit short in duration....no real way to make it last the entire lenght of the dive.

 

wrench

kevin stein

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