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Using the new Shaders in standalone SF2x

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I purchased SF2I not so long ago and i must say i really really love it. The new shaders give such a huge FPS boost. I was thinking, is it possible to put the new shaders in a standalone install of SF2E with the N4+ mod. The mod takes so much juice with all its enhancements and i belive with the new shaders it would put me in the 50s when it comes to FPS.

Are the new shaders hardcoded or are they accessible through a file in the SF2I install folder?

 

Thank you.

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No, the shaders are part of the SF2I engine. Eventually there will be a patch that will bring the other SF2 series sims up to date. However, that will 'break' most of the 3rd party effects in NF4+.

 

If you must run NF4+, use a merged install with SF2I, and just have it point to the NF4+ mod folder when using the SF2I engine. It will probably work, just most of the 3rd party effects will be disabled.

 

FC

Edited by FastCargo

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No, the shaders are part of the SF2I engine. Eventually there will be a patch that will bring the other SF2 series sims up to date. However, that will 'break' most of the 3rd party effects in NF4+.

 

If you must run NF4+, use a merged install with SF2I, and just have it point to the NF4+ mod folder when using the SF2I engine. It will probably work, just most of the 3rd party effects will be disabled.

 

FC

 

Ah that sucks. Thank you for you fast reply FC.

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