+eburger68 Posted December 3, 2009 Posted December 3, 2009 View File SF2V Air & Ground War Expansion Pack v2.0 - Terrain Update ------------------------------------------ SF2V A&G Expansion Pack: New Terrain Items for Older Expansion Pack Installations ------------------------------------------ This package contains an updated set of terrain files for users of the SF2V Expansion Pack who installed the original Expansion Pack distribution from November 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files. - If you downloaded and installed the Nov. 2009 version of the Expansion Pack and installed the "Terrain Tiles Update" as well as the "Feb. 2010 Refresh," then this update package is for you. - If you downloaded and installed the Nov. 2009 version of the Expansion Pack but did NOT install both the "Terrain Tiles Update" and "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the four part set of updated Expansion Pack installation files here: Part 1: http://forum.combatace.com/index.php?app=downloads&showfile=10189 Part 2: http://forum.combatace.com/index.php?app=downloads&showfile=10190 Part 3: http://forum.combatace.com/index.php?app=downloads&showfile=10192 Part 4: http://forum.combatace.com/index.php?app=downloads&showfile=10193 - If you downloaded and installed the SF2V Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ To install this update, simply copy the contents of the \To_Mod_Folder directory to your SF2V Mod Folder. In other words, drag and drop the \Terrains folder to your SF2V Mod Folder, overwriting as prompted. That's it. You should be good to go. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Target Areas Added & Updated ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Added ----- An Bo POL Storage Depot * Xuan Bo Supply Depot * Mu Gia Transshipment Point * Ban Karai Transshipment Point * Ban Raving Transshipment Point * Lang Mo Transshipment Point * Haiphong Rail Yard Hanoi Rail Yard Thai Nguyen Rail Yard Yen Bai Rail Yard Thach Son Xa * Updated ------- Bai Thuong Cat Bi Dong Hoi * Hai Duong Haiphong Hong Gai Nam Dinh Nam Phong RTAFB * Ninh Binh Phu Tho Quon Lang * Son Tay Thai Nguyen Thai Nguyen Steel & Iron Works Uong Bi Vinh Son * * = both North & South Vietnam terrains ------------- Eric Howes 4 March 2010 Submitter eburger68 Submitted 12/03/2009 Category User Made Campaigns Quote
stingray77 Posted December 4, 2009 Posted December 4, 2009 Wow - again such a mass of improvements and added aircraft! I downloaded and extracted it yesterday right away - still need to apply it. And I'm zealous to see it... Eric, one question: in the ReadMe you say that there's "an alternate DATA.INI for the new F-4E 'Rivet Haste,' which uses "heavy" exhaust emitters. The alternate DATA.INI for that aircraft is contained in the \Optional\DirtyExhaust directory. This alternate DATA.INI uses the DirtyExhaust Emitter, which should have less of an impact on performance for those with older systems." I'm a bit puzzled, I must admit - does the "heavy" exhaust emitter come with the 'Rivet Haste' as default and the /Options includes the DirtyExhaust Emitter which serves as a roll-back for the ones with older systems, or do the "heavy" emitters still need to be applied by copying them from the /Options (and are they - surprisingly enough - more performance-friendly)? I have always been using Exhaust Emitters you supplied as default and was more than satisfied with that... Thanks Oliver Quote
+eburger68 Posted December 4, 2009 Author Posted December 4, 2009 Stingray77: By default all the F-4s use the custom J-79 exhaust emitter, which is what I referred to as a "heavy" exhaust emitter. That custom emitter has a performance impact on some systems, so that \Optional directory contains an alternate DATA.INI for each F-4 that uses the standard 3rd Wire "dirty" exhaust emitter. All that F-4E Rivet Haste alternate DATA.INI does is provide the same kind of alternate DATA.INI that already exists for every other F-4 in the main Expansion Pack Gold Release. If you like the default exhaust on the F-4s, then stick with them. Eric Howes Quote
stingray77 Posted December 4, 2009 Posted December 4, 2009 It's great - so I'll stick with it! (I thought, the 'Rivet Haste' might have some different exhaust than the other F-4s......) Thanks for your quick reply - I cannot wait to check out this new addition to the game. Thanks, Eric. Quote
stingray77 Posted December 8, 2009 Posted December 8, 2009 The new tiles come HOT!!! They look really warm (instead of the cooler hue before) now..... Of course I very much appreciate the new craft, too. Once again - you (yourself and Pappa Goat) did a GREAT job! Thanks so much... Oliver Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.