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Helmut_AUT

LookDown/Ground Clutter modelled for SF2E Radars?

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Hi all

 

I was just wondering, as I flew along between tons of reported boogies in my little tiny Harrier (which can do nothing out of visual range) if the early radar model problems with look down performance and ground clutter were modeled?

 

It might not save me against the MiG-23 models, but for example versus a MiG-21, would flying low to the ground bring an advantage in the simulation?

 

later

 

Helmut

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Stay low and SARHM won't be a problem even when you deal with Floggers.

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Thanks, this might just extend my virtual life a few more hours. Thankfully the trees aren't collision-checked...

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