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swambast

"Cloud" Variables from EnvironmentSystem.INI

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Anyone have insight into which of these variables from the EnvironmentSystem.ini might most impact frame rates...? Obviously, they all are interrelated, but was wondering which of them cause the biggest impact? Thanks for any ideas...

 

[CloudsBroken]

MaxClouds=220

MaxCloudParticles=220

3DCloudMaterial=CloudMaterial

3DCloudHorizontalSize=12500.0

3DCloudVerticalSize=2900.0

3DCloudSizeDeviation=0.4

3DCloudParticleDensity=2.6

ParticleSize=640.0

ParticleSizeDeviation=0.4

MinBaseAltitude=800.0

MaxBaseAltitude=1200.0

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Swambast, these two:

 

MaxClouds=220

MaxCloudParticles=220

 

first is number of visible clouds spawn, the secont one number of cloud particles, the other variables are just definition of individual cloud shape, size and height ASL

 

the bigger impact IIRC has MaxCloudParticles

 

I hope that helps, Cellinsky or Lexx would explain a lot more I think

 

edit: as far as I remember 3DCloudParticleDensity= defines individual cloud particles usage, also may infect framerate

Edited by Stary

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