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Bossco82

AAA instead of ground units in WOV campaign

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Hi Guys,

 

I've done a custom merge of my own WOV install and the Gold WOV. I've kept my aircraft and campaigns, placed golds new target areas and target types in my VIETNAMSEA terrain and also placed gold ground objects and gundata in my objects folder. The problem I have now is when in a campaign on CAS mission I have AAA showing up in place of ground units. It didn't happen before I used Golds ground units. However I put my old ground units folder back in the game and the AAA disappeared. The problem is after that I got my ground units folders mixed up. Now I have golds in my game folder and i've lost the old one. Does anyone know why AAA would show up instead of VC_Squad, NVA_Squad, T-54, US_Squad and M60A1 when using golds objects only in campaign.

 

Any help appreciated, Cheers

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Your target types ini is yours or from the mod?

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Target types is mainly from the mod, the entries for any artillery, AAA or ground units such as VC_Squad etc are exactly the same. The weird thing is it doesm't happen in single mission, its only in campaign. Its almost as if something in the game won't load the amount of ground units I have entered in the campaign so replaces them with AAA. Its got me stumped> I dont think its terrain related as when I used my old ground objects folder it worked fine. Unfortunately due to it being late and having a bottle of JD open I copied the GOLD objects folder back into the game directory without removing my old objects folder first. D'OH!

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BoostJunky:

 

Which campaign were you playing? Are the AAA showing up for both sides or only Enemy units?

 

Eric Howes

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It happens in Linebacker 1 and 2 aswell as rolling thunder they are my own version of the s ut i've been using them for a while and they worked fine with my old objects folder. Its happening for both sides friendly and enemy. ALso its not like I get one whole group of the ground unit type. The AAA is mixed in with it. Thanks for the replies guys.

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Boostjunky:

 

You wrote:

 

ALso its not like I get one whole group of the ground unit type. The AAA is mixed in with it. Thanks for the replies guys.

 

Ahh, then what you're seeing is mobile AAA, which the game mixes in with ground units in campaign. The WOV Expansion Pack GroundObject directory includes a number of mobile AAA types:

 

51CalPit

BTR-ZPU

BTR-ZU-23

KS-12

KS-19

KS-30

M-42

M163

M1939

M35_Quad

nv_dshk

S-60

Zil-157_ZPU-1

ZPU-2

ZSU-23

ZSU-57

 

If you'd like to make them stop appearing along with regular infantry and tanks, open the DATA.INI for each and change the GroundObjectRole to STATIC_AAA.

 

Eric Howes

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HI Eric,

 

Thanks again for your reply, unfortunately I've already set all my AAA to STATIC_AAA, I even deleted the movement system entry! AAA still get loaded along with the ground units and in some cases instead of ground units. If I remove AAA completely then the ground units load as they did before. If friendly AAA units are labelled MOBILE_AAA will the game force enemy AAA to be loaded even if they were designated static?

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Everything that is labelled as AAA that is in the object folder is appearing within the ground units. I have about 30 different types of AAA in a mods folder I collected and i've tried all of them. At the minute I have KS-19 and ZSU-23 loading but even if I just put KS-19 which is a very un mobile piece of AAA it will load it. Its obvious the problem isn't with the AAA as its the same for every piece of AAA. I've tried AAA from a WW2 era install and a Desert Storm install. Its seems to be something about the ground units that came with GOLD that mean it has to have AAA with it. I'm really stumped!

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Hi Guys,

 

Don't worry about this one anymore, Managed to get round it I left NVASmallARms as the only MOBILE_AAA in my groundobjects folder. Now there is always a few NVA firing back, makes a nice effect. Thanks for your help guys.

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