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12oclockhigh

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Is there any penalty for not returning to your home field after a mission ie. landing at the nearest friendly field rather than making the long flight home? Seems to me there should be at least a time penalty of a few days but I haven't noticed anything.

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The "mission goal accomplished" writing only comes up, when you hit the last waypoint near your base.

If you don't and it doesn't come up, it seems not to be regarded accomplished.

 

I watched, that I get medals sooner with more kills.

And I had only one campaign so far, were I accomplished my missions, always.

And only then, I got promoted faster.

 

But it's my observation, maybe a feeling. No knowledge of the "script".

Edited by Olham

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Is there any penalty for not returning to your home field after a mission ie. landing at the nearest friendly field rather than making the long flight home?

 

I resort to this quite often and when I do, I advance time manually. If my plane is OK, I just skip the next mssion, assuming I was flying home during that time. If my plane is shot up, I advance 24 hours to simulate either the time for repairs or getting a ride home in the duty staff car.

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I resort to this quite often and when I do, I advance time manually. If my plane is OK, I just skip the next mssion, assuming I was flying home during that time. If my plane is shot up, I advance 24 hours to simulate either the time for repairs or getting a ride home in the duty staff car.

 

 

that's rather sporting of you.

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Seems to me that landing at the nearest friendly base is just like using the warp feature only without using the warp feature.....

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You might indeed get a lot of kills confirmed and a lot of medals, but you'll pin lots of medals are your tunic, while you can just wait for that Field Promotion to come

 

So the game does penalize you in some way?

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Ah no Uncleal, I usually drop into a friendly aerodrome and have a few glasses of Apfelschnapps, and a few games of darts, or skeet shooting. Then back to my Albatros, and home I go. Little Gretchen my dachshund gets angry if I miss her feeding time. And she then has a bad temper and leaves suprises under my cot in my office.

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Ah no Uncleal, I usually drop into a friendly aerodrome and have a few glasses of Apfelschnapps, and a few games of darts, or skeet shooting. Then back to my Albatros, and home I go. Little Gretchen my dachshund gets angry if I miss her feeding time. And she then has a bad temper and leaves suprises under my cot in my office.

 

 

I always seem to land at one particular local farmer's field, but I don't think his daughter is buying the 'I was shot-up, and had to land' act any more... but the 'end' results are still the same. grin.gif

 

OvS

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I always seem to land at one particular local farmer's field, but I don't think his daughter is buying the 'I was shot-up, and had to land' act any more... but the 'end' results are still the same. grin.gif

 

OvS

 

 

well that might expalin the theroy behind the so called master race lol (all in fun guys thats all)

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.

 

12oh, from what I've observed flying many different campaigns, promotions appear to be contingent in some way on completing your missions and making all your waypoints, including landing back at your home aerodrome. I've had pilots who racked up quite a few kills and medals but were never promoted, and these were the ones that did not complete assigned missions, while others have had almost no kills at all but "stuck to the plan" and were bumped all the way up to Squadron Commander within 90 days. Also, when I am forced to land somewhere other than my home drome, I follow a very similar model to the one BH mentioned, and the farther away I am the longer I wait to fly the next mission. I recall being forced to land next to this little cabaret on the outskirts of St. Omer one evening due to a faulty instrument panel light and it was nearly a week before I found a ride back to camp.

 

.

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On my first USA campaign mission with the 13th Aero I had just finished off a balloon, when the screen went black and I was taken back to the menu. How's that for a punishment. If I go flying quick combat or single missions, quitting the mission (even if I land at a friendly airfield after completing all waypoints/goals) 'honors' me with the message 'error advancing time' and there are no claims; up till now I haven't had anything I shot down acknowledged. Very strange!

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If you're not compleating any of your missions, you're not compleating any of your missions. How can Home Office Promote a Slacker ? Your accepted mission includes landing at your home field period, if you're shot full of holes and can't make it any further, so you land at the first friendly field, and survive to fight another day, that makes sense. But to do it because you feel like it . . HELL of way to run a war

 

If you find the missions boring, might I suggest Quick Combat Salute.gif

 

Who said anything about finding the missions boring? I asked a simple question about how the game might handle certain situations. I also don't think Home Office would consider me a slacker if I shot down three or four Fokkers and then decided to land at the nearest friendly base rather than warping my way to my home field. Or is there a penalty as well for using warp?

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12oclockhigh, play it as you like it.

There will be no one to look upon you as a "Slacker", as long as you don't tell everybody.

 

Maybe UncleAl had a hard childhood. :grin:

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Hey, I'm playing a video game. How much more slack can I get? So, after many posts my simple question seems to be answered. Thanks everyone. (And Uncleal, I hope you had a wonderful childhood.)

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I always seem to land at one particular local farmer's field, but I don't think his daughter is buying the 'I was shot-up, and had to land' act any more... but the 'end' results are still the same. grin.gif

 

OvS

 

I'm always too close to the front. The High Command in Berlin seem to like placing me close to the front. It couldn't have anything to do with this Oberst's young daughter could it? And for some reason my CO said he received a note from some Fieldmarshall that if I was found anymore than 5 miles inside of our lines, I was to be courtmarshalled. yikes.gif After all, my Uncle is a Baron in Saxony, and I was raised by him and his wife the Baroness.

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It all boils down to what you wish to accomplish, PLAY a Video GAME, or attempt to fly a WWI simulation, simple entertainment, or see if you can do it. We each are free to make the choice. I tried to fly the simulation, and discovered I couldn't make the grade, but you can't even try as a "Slacker' Salute.gif

 

 

So I can't do both at the same time? Semantics aside this is an interesting point. One of my all time favourite games is Silent Hunter III. I would play it for hours but someone watching would probably not think I am being entertained...yet I still play it for hours. If I'm not being entertained on some level would I sit there for hours on end? Do we play simulations for entertainment, for learning, or both? Now back to those semantics. Just what is the difference between a video game and a simulation? My personal opinion is that the definition depends on the age of the players.

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12o'clock--I enjoy playing Silent Hunter III as well. In fact, until BHaH came out, that was about the only computer game I was playing.

 

Not to hijack a thread, but I assume you have heard about the release of SH5 in about a week? The community over at subsim.com is in a huge uproar about the DRM scheme Ubisoft has slapped onto the product. Seems to play you have to have a constant online connection to Ubisoft's servers, similar to the one that existed on ROF when it came out. Many people have stated they will refuse to buy SH5 unless the DRM is removed.

 

Also, the periscope interface has been seriously dumbed down and looks like something out of Windows 7 rather than an authentic U-boat.

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12o'clock--I enjoy playing Silent Hunter III as well. In fact, until BHaH came out, that was about the only computer game I was playing.

 

Not to hijack a thread, but I assume you have heard about the release of SH5 in about a week? The community over at subsim.com is in a huge uproar about the DRM scheme Ubisoft has slapped onto the product. Seems to play you have to have a constant online connection to Ubisoft's servers, similar to the one that existed on ROF when it came out. Many people have stated they will refuse to buy SH5 unless the DRM is removed.

 

Also, the periscope interface has been seriously dumbed down and looks like something out of Windows 7 rather than an authentic U-boat.

 

 

Yes, I heard that as well. Personally I won't buy it because of the DRM. I haven't checked out the latest news though. The periscope interface is such an integral part of the game that I'm surprised they wouldn't make sure it is top notch.

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Also, the periscope interface has been seriously dumbed down and looks like something out of Windows 7 rather than an authentic U-boat.

Blame consoles, not windows 7. The consoles are dumbing down every PC game.

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Blame consoles, not windows 7. The consoles are dumbing down every PC game.

 

 

I have to agree. There are fewer and fewer stores in my neck of the woods that sell PC games. And at the ones that do the shelf space is gradually being taken over by console games. That's why downloading is becoming prevalent along with the DRM issue. Unfortunately I can see why there is a move to consoles. Every console is the same so all the games work out of the box. Publishers don't have to worry about the mishmash of operating systems, hardware and drivers for all the PCs in the world. We are witnessing the end of an era....

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Entirely, maybe not. I believe projects like OBD will prevail until there exist computers.

There are a lot of non commercial titles, indie, that are arising. Also note that still exists computer enthusiasts, and a lot of market niches that consoles can hardly touch.

But the main stream video computer games, yes, definitely the consoles have won the battle.

In consoles everything that maters is mainly effects, small content. They are dumbing down every title that was famous in PC. I wonder if people is also getting dumber.

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For me, whenever I play a console game, I feel that wherever I go in the game, a thousand people have already been where I've just been.

 

With CFS3, and all its derivative add-ons, however long I fly it, I never think I've seen it all. People like the OBD folks are like pioneers, finding paths in the darkness to discover what CFS3 is actually capable of, good or bad. They show the rest of us the way, but even they don't know every path, - there are still things to see and discover, and sometimes what we think we know suddenly changes. Add just one more plane and everything has a new perspective...

 

I don't mean it in a bad way, but for me, console games are the scraps which fall from the PC table. I'm not anti-console game, not at all, but it's a product. You get what you pay for and shouldn't expect any more. I read some time ago about the modern phenomenon of games, and how it was the biggest explosion in technology, research and development which wasn't driven by military necessity. Having fun is big business too....

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Consoles are a "natural" development from the arcade machines. There appeal is the same. A quick and go game. I like that feeling once in awhile.

There are a lot of reasons, mainly economically, why they lead the market of video games today. But one thing is sure, the consoles development are dependent, in a certain way, from PC development. If they begin to cut the development of graphic cards in PC, for example, because there aren't enough sells to sustain that, it will also affect seriously the consoles development and future. Side effects like these, bring always unpredictable consequences.

 

I'd like to have read that article, Flyby PC, about the modern phenomenon of games. I read a lot about video games history, it's an interesting matter for me.

Edited by Von Paulus

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The neat thing about PC games is the access users have. Modders are able to take PC games and keep interest alive by reworking and improving things. OFF is a perfect example. As well Silent Hunter III was not a mainstream game but it caught on with a small group of dedicated modders. They literally reworked the game, almost doubling it in size. Maybe that's also why there is a move away from PC games. Publishers want a game to die and fade away gracefully so they can introduce another one at $60.00 but the modders keep people playing long after the games supposed shelf life is up. As for consoles there are hacks too but nothing close to the same level.

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