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peter01

Anyone having trouble with campaigns?

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Tried playing a couple of addon campaigns in FE1, first time for a couple of months, and get crashes immediately in loading screen on first mission.

 

Tried a stock campaign, and it crashes after exiting first mission.

 

Anyone else having problems?

 

The same campaigns work fine in FE2 so far.

Edited by peter01

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No problems with campaigns here, just problems surviving in them! :good:

Those Fokker wingwarpers sure can put up a d@mn good fight though, too much roll perhaps, they're just nasty in scissors... :dntknw:

 

PS: is it just my connection? None of the threads are showing up as viewed? They're all zero.

Edited by Bandy

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All the campaigns work for me too. Stock and add-ons. Dont recall ever having any problems.

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Ok, thanks, sorted out. As FE2 worked, and it was almost an exact copy of my FE1, I looked at the differences and found stuff in my Effects Folder from either the widesky and/or IL2 type clouds mods. They don't work with Jan's terrain - for me at least.

 

So if you are experiencing crashes in FE1 or FE2, and have these mods installed too, try without if you have Jan's terrain installed.

Edited by peter01

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Hello Peter01

 

I am having problems getting FireCage's Jasta 11 Campaign to bring up German A/C to fly in FEG. His mod appears to launch random scenerios with just Endente scouts and 2-seaters instead of German aircraft, This is strange to me since the campaign menu does not even offer the choice of Allied squadrons.

 

Your campaigns and Charles' campaigns are running well in FEG. I particularly like flying the early war years. I have not tryed loading these campaigns or your FM's into FE2 yet. TK's 'canned' campaigns seem to be well designed are running well so far in both FEG and FE2.

 

I have JanTuma's Terrains and CaptVenguer's Alternate Medals Pack and Guitarclassic55's Menu Mod running in FEG. JanTuma's and CaptVenguer's Mods are now running in FE2 as well. I would love to get GuitarClassic55's beautiful Menu Mod running in FE2 also. I am about to give the March 2010 FE2 Patch a try. I am on Windows XP Pro with 2GB of RAM.

 

OlPaint01

Edited by OlPaint01

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Hello All

 

I just completed downloading and installing the March 2010 FE2 Patch from ThirdWire website. Now all TK's 'Canned' Campaigns lock up the game the moment I click on the Accept Button no matter which side I chose or which Squadron I try to fly. I must recover by using Task Manager.

 

Wha' Happened? The 'Canned' Campaigns were working fine before the patch. I am runnig FE2 on Windows XP Pro with 2GB of RAM. I have not even tryed to install any Mods after I made a fresh reinstall and applied the March 2010 Patch again. Still no joy running any Campaigns with the game locking up at the click of Accept Button. I guess it is back to flying my fully modded FEG for a while.

 

OlPaint01

Edited by OlPaint01

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Yes the same for me OlPaint01 my FE2 locks up and I have to reboot, I have the same PC spec as you but with XP SP3 home.

 

PLEASE TK LOOK AT THIS.

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Hmm, sorta funny given I started this thread, but the campaigns in FE2 patch work fine for me.

 

Just a question: do your add-on third party campaigns work? These are fine for me too.

 

Similar specs - XP SP3 Home.

Edited by peter01

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Hi Peter01 I have not tried any add-on third party campaigns only the default ones but the sim should not lock up with the default there is a problem some were, is your install ok with the default campaigns ?. I will try a add-on campaign and let you know.

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Hello Peter01

 

I just discovered that the campaigns started to run perfectly well after I added my first Pilot. The third-party Mod Campaigns are running now as well.

 

OlPaint01

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