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Animator

Where or how to change the joystick's sensitivity in OFF?

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Hi all,

 

where can I change the sensitivity of the joystick for OFF?

 

Is there a file where I can do that?

 

I use a Saitek 290Pro and it works fine and is properly calibrated under Windows XP - but ingame it just seems to be much too sensitive, especially the twist axis. The later aircraft, e.g. the Fokker Dr.I or the Fokker D.VII are almost unflyable as well as other aircraft, not only generally speaking (that is, concerning the X- and Y-axis), but also when it comes down to aiming and using the rudder.

 

The output movement just seems to occur much too fast after even the tiniest input movement. I really doubt that this was really the case when flying those aircraft.

 

Thank you in advance for your help!

 

Animator

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No chance, Animator, to change anything regarding the joystick. You'll have to use the maker's software if available.

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Thank you for your answers, guys! :-)

 

Well, I've downloaded the Saitek Software and Driver but there really is no option to change the Joystick's sensitivity.

 

But I wonder, if a Joystick with "proper" axes - like this one here: http://www.chproduct...ighter_usb.html - offers a larger range of movement and consequently a better handling than those with just a spring like this one here (which is a newer model of the one I own): http://www.saitek.de...evowireless.htm ...?

 

@uncleal:

So you would advise me *not* to use the Iron_Sight perspective in those German craft where this option exists?

Actually, I love them for that and find it rather difficult to aim with the Dr.I or a Nieuport where there is no proper aiming aid available...

 

And concerning the D.II - it is really comparably easy to fly but when the D.III arrives it is over with that. And then what?

 

 

Additionally, I do not understand why e.g. the Pfalz D.III is so much harder to fly than an Albatros D.II or even D.III!? It even stalls much earlier and seems to perform much worse than a D.II or D.III! Is this historically correct?

 

Another problem I have - apart from proper control of my field of vision (I don't own TrackIR...and cannot afford it for the time being) - is pushing my plane to the limits without stalling...I mean, at least on "Veteran" in Quick Combat, the AI really flies maneuvers I cannot follow with my plane without stalling.

 

And in Campaign mode I've never survived a "real" dogfight, yet, almost all my kills or claims have been twoseaters or fighters I killed out of an advantage situation. Consequently, I do not last long in Campaign mode so that I switched "Pilot never dies" on – but that is not that satisfying, really…

 

But how do I know when my plane is about to stall?

 

Do I have to look at the air speed of those red text that also shows the framerate? Or at those yellow messages?

 

How do you handle that? Do you use a force feedback Joystick for that reason? (And what does it do anyway…?)

 

Well, sorry for all those questions, but I am just curious…

 

 

Thanks in advance!

 

Animator

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Hey uncleal, thank you for your effort - I really didn't know that fact about the iron sights.

 

Sorry for all my questions and thanks for the numbers of the knowledge base thread - as you have written elsewhere: everything is answered anywhere in these forums...if one is disciplined enough to look...

 

No hard feelings, I hope. :-)

 

Animator

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