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ziker

Too many colisions is Exp Pack 1?

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The Kadesh campaign involves quite large numbers of guns only jets slogging it out in intense fur-balls.

It is a bit difficult to tell who hit whom with what, but it seems to me that there may be an overdose of midair collisions.

 

I've noticed that sometimes, when I overshoot the target and make a very close pass, it explodes, wile I stay intact. It may have been hit by someone right at that moment, but I didn't see him.

 

Here are a couple of screenshots of two AI plains having a very close encounter, the vampire explodes wile the Mystere looks intact, I don't see any tracers, so I don't think someone else shot him.

 

Before

 

img00001.JPG

 

After

 

img00002.JPG

 

Anyone else notice such strange behavior? Or just too many collisions in general?

 

Later,

 

Ziker

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Collisions have been like that for a long as I remember. As for their number it's still much better that in FE2 release where a head on merge could leave only 1 plane on each side.

Still... One more person mentioning it to TK woludn't hurt :grin:

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Misaligned hit boxes, perhaps???

 

wrench

kevin stein

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Well I guess I'm not the only one seeing this.

 

I guess the none visible damage is possible, when I had a close pass with a Vampire and he exploded, I was listed as wounded despite not suffering any hits or visible damage in that mission.

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