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Yes and no ... definately convert the inis back to ANSI, but there's something with the lods too... I just added it to WoI, and there's no aircraft on the runway, the cockpit is 'twisted' to the right, and the gunpods are missing (as they're part of the model?). Wonder if the bmp mapping is part of the issue???

 

So, methinks running the max file through and saving to an earlier format is possible (considering how little I really know about MAX....)

 

wrench

kevin stein

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Yeah, you should use 3D Studio Max (2008) Exporter Plug-in from TW site for export LOD`s i think.

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