Jump to content
Sign in to follow this  
Brain32

Strange MovingMap light problem

Recommended Posts

All stock for testing, Desert terrain, HarrierGr3:

gallery_3270_43_1425.jpg

 

I noticed the problem with the F-18A flying at night over Iraq, the office was lit up by it so much it felt like flying a Christmas tree. However F-15C and E are OK so I can't catch a pattern here but quite a few moving maps are lit like that in the night...

 

Anybody knows any way to tone them down?

Share this post


Link to post
Share on other sites

Then, I'll just go ahead and move this thread to the proper forum!

 

Problem solved (well, the 'where it's supposed to be' at least!)

 

wrench

kevin stein

Share this post


Link to post
Share on other sites

It's because the map is set as self-illuminated and as the desert planning map is really bright the bloom overbrights it. Try darkening the planning map.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..