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Brain32

Strange MovingMap light problem

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All stock for testing, Desert terrain, HarrierGr3:

gallery_3270_43_1425.jpg

 

I noticed the problem with the F-18A flying at night over Iraq, the office was lit up by it so much it felt like flying a Christmas tree. However F-15C and E are OK so I can't catch a pattern here but quite a few moving maps are lit like that in the night...

 

Anybody knows any way to tone them down?

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Arrrgh this was suppose to go in the SF2 section as this is merged SF2 with latest patch...

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Then, I'll just go ahead and move this thread to the proper forum!

 

Problem solved (well, the 'where it's supposed to be' at least!)

 

wrench

kevin stein

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It's because the map is set as self-illuminated and as the desert planning map is really bright the bloom overbrights it. Try darkening the planning map.

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