+ravenclaw_007 Posted September 24, 2010 Posted September 24, 2010 (edited) i try to get the RF-4E brake chute to work as a brake chut but i do have some problems here [Chute] SystemType=AIRBRAKE DeployTime=1.0 RetractTime=0.05 AnimationID=4 ModelNodeName= DragArea=50.00 MaxDeploySpeed=150.00 _________this entry does not work in SF2 BlowbackSpeed=160.00 __________this entry does not work in SF2 DeployWhenOnGears=TRUE_________block´s the animation from Working for the moment i have the chute as animation only with out brake funktion if somebody has an idea or hint pleas let me know Edited September 25, 2010 by ravenclaw_007 Quote
+Crusader Posted September 24, 2010 Posted September 24, 2010 you can try to use FullyDeployOnGround=TRUE Otherwise.. post on TW forum . TK could explain why some values arent working anymore in SF2 ... at least Quote
+ravenclaw_007 Posted September 24, 2010 Author Posted September 24, 2010 i found something the SU-15TM has a brake chute and it works with this settings in SF2 now i have to find out why it will not work with my RF-4E so the problem is not with SF2 it is some where in my mod !!! Quote
+Florian Posted September 25, 2010 Posted September 25, 2010 I am not sure, what is causing this problem, as the Su-15 addon is working, but in some case it seems the game engine doesn´t recognize the chute when it´s listed in the aircrafts "Fuselage" section, but does when you use it under the "VertTail" section of the Data.ini! Quote
+ravenclaw_007 Posted September 25, 2010 Author Posted September 25, 2010 (edited) Florian you are the greatest , thanks so much this settings dont work in SF2 and SF1 as well so they are no longer needet , you can deploy the brake chute even with 200kts on the runway MaxDeploySpeed=150.00 BlowbackSpeed=160.00 Edited September 25, 2010 by ravenclaw_007 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.