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Posted

I have been recently modding a copy of the stock A-4H Ahit into an A-4N and to my surprise the game seems to have integrated my A-4N into the stock Israeli campaigns!!??? In the Yom Kippur war my ‘A-4N_Ahit’ is avalible instead of the A-4H_Ahit in some but not all A-4H squadrons. So is my ‘A-4_Ahit_78’ in the 1982 Lebanon War. How has this happened???????

Here is a copy of the UNMODIFIED campaign data I have unpacked to have a look:

 

From 'CAMPAIGNI2_DATA.INI'

 

[AirUnit009]

AircraftType=A-4N_Ahit <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

AlternateType=A-4H_Ahit

Squadron=115IDF

ForceID=1

Nation=ISRAEL

DefaultTexture=IDFCamo1

BaseArea=Tel Nof Airbase

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=50

MissionChance[sWEEP]=0

MissionChance[CAP]=0

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=50

MissionChance[CAS]=90

MissionChance[sEAD]=50

MissionChance[ARMED_RECON]=40

MissionChance[ANTI_SHIP]=10

MissionChance[RECON]=10

UpgradeType=FIXED

Upgrade[01].Date=10/20/1973

Upgrade[01].Type=A-4H_Ahit_73

Upgrade[01].Texture=IDFCamo1

 

From 'CAMPAIGNI2.INI'

 

[israelUnit008]

Squadron=115IDF

ForceID=1

UnitID=9

StartDate=10/06/1973

AircraftType=A-4N_Ahit <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

AlternateType=A-4H_Ahit

DescFile=woi2Start.txt

StartText=woi2Start.txt

 

 

Posted (edited)

Looks like TK has just put in an A-4N_Ahit type - he does this with a lot of campaigns you will notice. He puts the correct jet the squadron used - then an alternate if it cant be included with the stock game.

 

An example from my SF2I campaign3_data.ini

 

[AirUnit003]

AircraftType=A-4N_Ahit_78

AlternateType=A-4H_Ahit_73

Squadron=102IDF

ForceID=1

Nation=ISRAEL

DefaultTexture=IDFCamo1

BaseArea=Ramon Airbase

BaseMoveChance=0

..............

Edited by MigBuster
Posted

I thought that might be the case but was unsure as its a bit of a coincidence I named mine exactly the same (eg A-4N_78_Ahit) allowing it to work.

 

Cheers.

 

Looks like TK has just put in an A-4N_Ahit type - he does this with a lot of campaigns you will notice. He puts the correct jet the squadron used - then an alternate if it cant be included with the stock game.

 

An example from my SF2I campaign3_data.ini

 

[AirUnit003]

AircraftType=A-4N_Ahit_78

AlternateType=A-4H_Ahit_73

Squadron=102IDF

ForceID=1

Nation=ISRAEL

DefaultTexture=IDFCamo1

BaseArea=Ramon Airbase

BaseMoveChance=0

..............

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