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RAAF CAC Sabre Mk.32 -Version 2

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RAAF CAC Sabre Mk.32 -Version 2


RAAF CAC Sabre Mk.32 -Version 2.0-

 

For SF2 (any and all)

 

Note: this version REPLACES any earlier ones in it's entirety!! You should delete your original, if you have it already. As the skins have been changed to jpg, the original bmp format will cause a conflict.

 

Some ini modifications and 2 new skins for Zur's Avon-powered Sabre, as used by the RAAF in the 50s-60s.

The skins are:

 

3 Squadron

77 Squadron

 

Serial numbers are historically accurate; with the sources I used I've tried to match aircraft with the squadron served with ... I've come within about 98%; pretty much as far as possible.

Decal Randomization is set to TRUE for both skins

For End Users ™ with the Oz Mirage DLC, I've activated the squadron display on the Loadout Screen via my 'fake' sqtail decal.

 

Other ini mods added the radar-ranging gunsight, landing lights, etc. Loadouts, however are =NOT= historically correct, due to some LOD issues. (More on that in the "Notes" section). A rather 'generic' SF2 style Sabre hangar screen is included.

Weapons are =NOT= included - all excepting the drop tank reference stock, in-game items. You can obtain the drop tank in any of the other Sabre Paks or from the Gunny's Weapons Pak.

 

As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.

 

=================

Changes for Ver 2.0:

new large format jpg skins

new SF2 compliant FM

new sounds

dds damage textures

fixed shadow issue

 

Happy Landings!!

wrench

kevin stein


  • Submitter
  • Submitted
    12/16/2010
  • Category

 

  • Like 1

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Version 2.0 now up!!! Lots of subtle changes and that sorta thing

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