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Posted

Amourdave did a collision points tutorial back in January, 2003. The old link is dead, and it was also posted at biohazcentral. Maybe some of the old hands here have copies of the Amourdave tutorial?

Posted

I've got the....

 

STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO

 

...dated ...

 

First Revision: October 2002

Current revision: March 2005

 

It does not state who is the author, and I don't recall. It has been very helpful indeed. Lots of stuff about collision points.

Posted

Hey Lexx, I've got a 70kb file named SFNotes which is titled:

 

STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO

 

Some notes on Strike Fighters Project 1/Wings over Vietnam

First Revision: October 2002

Current revision: September 2006

 

Is this file you have?

Posted
STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO
STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO

 

hmmmm. Could be!!! Yours is a good 1.5 years newer, which is alot in s-f time.

Posted

in 3d max watt do i have to to do to get the collision poits for the FM need help pls

 

I've always simply hovered the mouse pointer over the model (in 3d Max, of curse) and taken the min and max measurements in the x, y,and z coordinates, for the various components, and used those coords in the data.ini.

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