+KnightWolf45 Posted January 3, 2011 Posted January 3, 2011 Hi i need some help on this how i make Collision Points on Aircraft? and watt are they any way? thanks in advance Cocas
+KnightWolf45 Posted January 3, 2011 Author Posted January 3, 2011 in 3d max watt do i have to to do to get the collision poits for the FM need help pls
+NeverEnough Posted January 3, 2011 Posted January 3, 2011 Amourdave did a collision points tutorial back in January, 2003. The old link is dead, and it was also posted at biohazcentral. Maybe some of the old hands here have copies of the Amourdave tutorial?
Lexx_Luthor Posted January 4, 2011 Posted January 4, 2011 I've got the.... STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO ...dated ... First Revision: October 2002 Current revision: March 2005 It does not state who is the author, and I don't recall. It has been very helpful indeed. Lots of stuff about collision points.
+NeverEnough Posted January 4, 2011 Posted January 4, 2011 Hey Lexx, I've got a 70kb file named SFNotes which is titled: STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO Some notes on Strike Fighters Project 1/Wings over Vietnam First Revision: October 2002 Current revision: September 2006 Is this file you have?
Lexx_Luthor Posted January 4, 2011 Posted January 4, 2011 STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO STRIKE FIGHTERS/WINGS OVER VIETNAM : EDITING INFO hmmmm. Could be!!! Yours is a good 1.5 years newer, which is alot in s-f time.
+Fubar512 Posted January 4, 2011 Posted January 4, 2011 in 3d max watt do i have to to do to get the collision poits for the FM need help pls I've always simply hovered the mouse pointer over the model (in 3d Max, of curse) and taken the min and max measurements in the x, y,and z coordinates, for the various components, and used those coords in the data.ini.
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