gillg Posted February 25, 2011 Posted February 25, 2011 (edited) Hi guys, anyone got a fix for the viggen not having a shadow? I have tried removing the 2 lines from the Cast shadow section in the ini file. I am running merged install with win7 SF2 Anyone? Edited February 25, 2011 by gillg Quote
peterbezemer Posted February 25, 2011 Posted February 25, 2011 running win7 64bit SF2E (merged), original SF1 Viggen pack, converted to SF2 by myself No shadows for the Viggen and its sidewinder clones. the gripen tank, pilot and Erijammer do cast shadows (Viggen with Erijammer pod, RB-74 and fuel tank) Also check the decal on the right intake, it says ARAF instead of FARA Quote
Wrench Posted February 25, 2011 Posted February 25, 2011 decal fix (maybe?) Reverse=TRUE (unless the FARA is NOT a decal, and mapped to the skin; that can only be fixed by painting it out, and creating a NEW decal to replace it, then locating it via the decals ini) as to aircraft shadows, have you trired REPLACING the entire shadow statement with something like this: [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=2000 be advised, however, if there are any 'issues' with the lod itself (like ANY open meshes anywhere), you may experience the 'tractor beam' black line reaching down to the ground. the weapons main inis may also need the addition of the shadow statment above wrench kevin stein Quote
peterbezemer Posted February 25, 2011 Posted February 25, 2011 decal fix (maybe?) Reverse=TRUE (unless the FARA is NOT a decal, and mapped to the skin; that can only be fixed by painting it out, and creating a NEW decal to replace it, then locating it via the decals ini) thanks, found it, it's in the skin Quote
Wrench Posted February 25, 2011 Posted February 25, 2011 in other words, crappy mapping. you can a cut/paste/reverse of the effected section on the skin map, and try to 'nudge' it to match the panel/rivet lines. Or create a partial template of the skin, redrawing the panel & rivet lines, THEN doing the cut/paste/flip thingy, merging the new layer down, and hoping for the best wrench kevin stein Quote
gillg Posted February 25, 2011 Author Posted February 25, 2011 Yeah wrench, just tried it and still no shadows. The pilots shadow is there, but no viggen shadow. I have tried puting another SHD file and using that but it still doesn't work. Any tutorials on shadow making? cheers Quote
Wrench Posted February 25, 2011 Posted February 25, 2011 shadows can only be done in MAX; it's a seperate LOD created just for that How about trying the MirageIII.SHD from TMFs, well...Mirage3!! use this statement: [shadow] CastShadow=TRUE ShadowLOD=MirageIII.SHD ShadowType=1 ShadowCastDist=10000 MaxVisibleDistance=400 worth a shot! wrench kevin stein Quote
gillg Posted February 25, 2011 Author Posted February 25, 2011 I tried using the MF Kfir SHD file, because it has the canards, but no go. Oh well, it was worth a shot Quote
Wrench Posted February 26, 2011 Posted February 26, 2011 I've run into that before ... can't remember on which aircraft; there are some where it just plane don't work! Either the 'new' 08/SF2 statement, or the older pre-06 style with a SHD file try renaming the shd lod to *nameofplane_SHADOW.SHD, and see what happens wrench kevin stein Quote
gillg Posted February 26, 2011 Author Posted February 26, 2011 No luck wrench, but thanx for your help. Can anyone make this .SHD file? I don't have 3d max. Is it cheap? Quote
Wrench Posted February 26, 2011 Posted February 26, 2011 I've seen it for as little as $1500 SHD can only be made from the source aircraft file (3ds), as I understand it (which, admittidly, is an incomplete understanding....) Looks like it's an 'oh well, we'll live without' kinda thing wrench kevin stein Quote
+Spillone104 Posted February 26, 2011 Posted February 26, 2011 We have some shadow issues because the current patch deleted shadow casting for 2sided material. A very crude solution to the previous prop issue as prop discs are usually a squared plane (2D) with assigned a 2sided material with a .tga. So the better thing is to wait the next patch and hope for a true fix. Just look at Erikgen G.91Y or Voodoo serie. No shadows. :( Quote
FastCargo Posted February 26, 2011 Posted February 26, 2011 Well, TK warned in the original exporter notes to not use 2-sided materials. I guess that's one of the side effects. FC Quote
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