Jump to content

Recommended Posts

Hello,

 

I noticed a little problem with the GMG Hunter Mk58 :

 

img00002-4.jpg

 

I checked the ini file, the aircraft used the lod of the Hunter 9 with which I've no problem :dntknw:

 

I would be sorry to not fly with a so beautiful aircraft...

 

So any help will be welcome.

 

Thanks by advance.

 

Ludo

Share this post


Link to post
Share on other sites

perhaps the one who made skins forgot to colour the doors :)...just control , if u have a program like photoshop, by positioning a copy of the wing skin of swiss livery to someone existing, to see where the door is placed

Share this post


Link to post
Share on other sites

Wait...I thought you couldn't apply transparency from a BMP texture file???? How is this even possible?

 

Is anyone aware of how to do that? To make some parts of a BMP texture totally transparent? Everytime i tried that it would appear in whitish ingame. (base model white)

Share this post


Link to post
Share on other sites

Is only a small problem with the DATA.INI

 

Replace those landing gear entries with these.

 

[LeftGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=5.0

AnimationID=2

DragArea=0.50

HideGearNode=FALSE

HideWheelNodeOnly=TRUE

ModelNodeName=Strut_L

InsideNodeName=Bay_Left

ShockAnimationID=4

ShockStroke=0.12

SpringFactor=2.0

DampingFactor=2.0

WheelNodeName=Main_Wheel_L

RotationAxis=X-Axis

RollingRadius=0.38

CastoringWheel=FALSE

HasBrakes=TRUE

BrakingCoefficient=0.75

RollingCoefficient=0.05

MaxDeploySpeed=154.42

MaxLoadFactor=9.0

DetachNode[001]=Door_Left_2

DetachNode[002]=Door_Left_3

DetachNode[003]=Door_Left_4

 

[RightGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=5.0

AnimationID=2

DragArea=0.50

HideGearNode=FALSE

HideWheelNodeOnly=TRUE

ModelNodeName=Strut_R

InsideNodeName=Bay_Right

ShockAnimationID=5

ShockStroke=0.12

SpringFactor=2.0

DampingFactor=2.0

WheelNodeName=Main_Wheel_R

RotationAxis=X-Axis

ReverseWheelRotation=TRUE

RollingRadius=0.38

CastoringWheel=FALSE

HasBrakes=TRUE

BrakingCoefficient=0.75

RollingCoefficient=0.05

MaxDeploySpeed=154.42

MaxLoadFactor=9.0

DetachNode[001]=Door_Right_2

DetachNode[002]=Door_Right_3

DetachNode[003]=Door_Right_4

Share this post


Link to post
Share on other sites

Thanks Guys :good:

 

Everything is fine now.

 

Ludo

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..