Jump to content

Recommended Posts

Posted

Hey guys, as part of my "Super Airplanes" project, I'm converting my favorite old airplanes to new 5th Generation fighters. The thing is, I need to move the Crusader J's pylons outwards towards the middle of the wings, so that the triple AGM's do not clip with the Y-pylon missiles. Either that, OR move the Y-pylons forward. Keep in mind...I hope its only some little tweaks in the attachment points in the .ini as I know ABSOLUTELY NOTHING about skinning and Modding....so....any help is appreciated! lol

p.s Just something Extra. I placed the A-7's cockpit in the Crusader...everything works fine...but when I choose the internal gun, the Crusader's sight comes up over the HUD...and I have no idea how to stop it..thank in advance!drinks.gif

Posted

you attempting the impossible, in regards to the pylons. They're part of the aircraft model (ie: the LOD), and aren't moveable outside 3dMax.

 

How about trying this line on the relevant hardpoints (as seen on the Scooters:)

 

RackLimitOutsideOnly=TRUE

 

you'll only have 4, but it's better than massive clipping issues

 

as to the gunsight, are you referencing BOTH the Corsairs cockpit and avoinics inis??

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..