GodsLt Posted July 5, 2011 Posted July 5, 2011 Hey guys, as part of my "Super Airplanes" project, I'm converting my favorite old airplanes to new 5th Generation fighters. The thing is, I need to move the Crusader J's pylons outwards towards the middle of the wings, so that the triple AGM's do not clip with the Y-pylon missiles. Either that, OR move the Y-pylons forward. Keep in mind...I hope its only some little tweaks in the attachment points in the .ini as I know ABSOLUTELY NOTHING about skinning and Modding....so....any help is appreciated! lol p.s Just something Extra. I placed the A-7's cockpit in the Crusader...everything works fine...but when I choose the internal gun, the Crusader's sight comes up over the HUD...and I have no idea how to stop it..thank in advance! Quote
Wrench Posted July 5, 2011 Posted July 5, 2011 you attempting the impossible, in regards to the pylons. They're part of the aircraft model (ie: the LOD), and aren't moveable outside 3dMax. How about trying this line on the relevant hardpoints (as seen on the Scooters:) RackLimitOutsideOnly=TRUE you'll only have 4, but it's better than massive clipping issues as to the gunsight, are you referencing BOTH the Corsairs cockpit and avoinics inis?? Quote
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