+SayethWhaaaa Posted July 19, 2011 Posted July 19, 2011 Have a look at the two articles in here: http://combatace.com/forum/190-adding-carriers-to-campaigns/ You can't add Carriers to the single/randomly generated missions, only to the campaigns themselves. Give it a go, it's not particularly difficult. Quote
frtyphoon Posted July 19, 2011 Author Posted July 19, 2011 (edited) oh! thanks! Edited July 19, 2011 by frtyphoon Quote
+SayethWhaaaa Posted July 19, 2011 Posted July 19, 2011 oh! thanks! Heh, yeah... it comes up a bit. Quote
Padre Posted December 5, 2011 Posted December 5, 2011 Heh, yeah... it comes up a bit. I've tried and tried these methods with SFP1 Oct 08 patch. I hit fly, the plane explodes on the water where the CV should be , and the wingie say's "2 is up". It looks like we're in the correct location, just no CV. I haven't tried CVA-63 because the campaign is set in 1957 and the Kitty Hawk didn't launch until 1961, and that's noted in the data.ini. I did up these other CV Base types to Medium instead of Small. Any help? I'm stumped, again. Desert_Nations.ini[Theater] TheaterName=Somewhere in Middle East Location001=Kingdom of Dhimar Location002=Empire of Paran Location003=Straits of Dhimar --------------------------------------- Desert_Targets.ini [TargetArea074] Name=Alpha Station Position=655000,690000 Radius=5657 ActiveYear=0 Location=3 Alignment=FRIENDLY CarrierStation=TRUE [TargetArea075] Name=Bravo Station Position=655000,655000 Radius=5657 ActiveYear=0 Location=3 Alignment=FRIENDLY CarrierStation=TRUE -------------------------------------------------- Campaign1_data.ini [CarrierUnit001] CarrierType=CVA-9 CarrierNumber=14 UnitName=USS Ticonderoga ForceID=1 Nation=USN BaseArea=Bravo Station NumSquadron=5 BaseSize=Medium Experience=100 Morale=100 Supply=100 [CarrierUnit002] CarrierType=SCB-125 CarrierNumber=11 UnitName=USS Intrepid ForceID=1 Nation=USN BaseArea=Alpha Station NumSquadron=5 BaseSize=Medium Experience=100 Morale=100 Supply=100 -------------------------------------------------------------------------------- See attached for Ground Object Entries. Quote
+KnightWolf45 Posted December 21, 2011 Posted December 21, 2011 these work copy and modify [CarrierUnit001] CarrierType=CVN68 CarrierNumber=68 UnitName=CVN-68 USS Nimitz ForceID=1 Nation=USN BaseArea=Bravo Station BaseSize=MEDIUM Experience=100 Morale=100 Supply=100 Intelligence=80 UpgradeType=NEVER [TargetArea074] Name=Alpha Station Position=700000,700000 Radius=5657 ActiveYear=0 Location=1 Alignment=FRIENDLY CarrierStation=TRUE Quote
Padre Posted December 23, 2011 Posted December 23, 2011 these work copy and modify [CarrierUnit001] CarrierType=CVN68 CarrierNumber=68 UnitName=CVN-68 USS Nimitz ForceID=1 Nation=USN BaseArea=Bravo Station BaseSize=MEDIUM Experience=100 Morale=100 Supply=100 Intelligence=80 UpgradeType=NEVER [TargetArea074] Name=Alpha Station Position=700000,700000 Radius=5657 ActiveYear=0 Location=1 Alignment=FRIENDLY CarrierStation=TRUE Thanks, I'll give it a try. Quote
+Wrench Posted December 23, 2011 Posted December 23, 2011 have you added the CV to the terrain's _Types.ini????? Quote
Padre Posted December 24, 2011 Posted December 24, 2011 have you added the CV to the terrain's _Types.ini????? No. But the Nimitz CV 68, worked in 1959. 1959 A-4b taking off with F-18s on the Deck standing by. I'll locate and annotate Desert_Types.ini with the CVs-11 and 14 and see what happens. Quote
+Wrench Posted December 24, 2011 Posted December 24, 2011 because the Nimitz start of service date is probably wrong for the CVN-68: [MissionData] NationName=USN ServiceStartYear=1975 ServiceEndYear=2050 GroundObjectRole=WARSHIP Availability=VERY_RARE FormationSizeBase=1 FormationSizeVariation=0 for CVN-75: [MissionData] NationName=USN ServiceStartYear=1998 ServiceEndYear=2050 GroundObjectRole=WARSHIP Availability=VERY_RARE FormationSizeBase=1 FormationSizeVariation=0 dates and nations are incorrect in the released versions and needed correcting (notable lack of research, there) Quote
Padre Posted December 24, 2011 Posted December 24, 2011 have you added the CV to the terrain's _Types.ini????? In this case I'm using SF1 default Desert terrain. I've reviewed both articles in the KB "Intermediate Modding" regarding Adding Cvs and I don't see any referance to "desert_types.ini". Link 1 to KB Link 2 to KB What goes in the *_Types.ini? and can we update the KB to reflect? Quote
Padre Posted December 24, 2011 Posted December 24, 2011 I got the kitty hawk to show up by altering the service date...but the deck bmps are missing. Quote
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