arthur666 Posted September 1, 2011 Posted September 1, 2011 I'm getting weird problems in a custom campaign. My unit starting at the wrong airbase, wrong skin showing up, things like that. Could someone answer a few questions for me? 1. Do squadrons have to be in numerical order? (4TFS, 7TFS, etc...) 2. Do services have to all be together in the data.ini? (All USMC Units 1-10, all USAF units 11-20, all BAF 21-30 etc...) 3. Do sides have to be together? (Campaign has Units 1-50 are BLUFOR, 51-100 OPFOR, so can I tack on more BLUFOR starting as unit 101, then another OPFOR at 102?) Thank you. Quote
+daddyairplanes Posted September 1, 2011 Posted September 1, 2011 i believe the answer is yes to all questions. however i would suggest taking a established campaign like NF4+ and comparing notes so you can get yours running. i also reccomend the Knowledge Base as a source of useful info. Quote
jeanba Posted November 29, 2011 Posted November 29, 2011 (edited) I'm getting weird problems in a custom campaign. My unit starting at the wrong airbase, wrong skin showing up, things like that. Could someone answer a few questions for me? 1. Do squadrons have to be in numerical order? (4TFS, 7TFS, etc...) 2. Do services have to all be together in the data.ini? (All USMC Units 1-10, all USAF units 11-20, all BAF 21-30 etc...) 3. Do sides have to be together? (Campaign has Units 1-50 are BLUFOR, 51-100 OPFOR, so can I tack on more BLUFOR starting as unit 101, then another OPFOR at 102?) Thank you. Apparently not : I have seen some campiagns files where everything is mixed based on "addon release date" order and it works fine, except maybe for point 3. On the other hand, it is very hard to edit, modify such files Edited November 29, 2011 by jeanba Quote
Padre Posted December 2, 2011 Posted December 2, 2011 For SFP1 I would say yes, or it depends. I wanted to add a Merc Squadron for BS:1988, I tacked it to the end of the Campaign_Data.ini file fix the number accordingly but the squad wouldn't show. I removed the entries below 1stSOW and added new info 2ndSOW and it works perfectly (added to squadron list as well). Oh, and set the UNIT ID number accordingly in campaign.ini Here's the specific text, hope it makes sense. //------------------------------------------------------------------------- [AirUnit001] AircraftType=F-16A_ADF UnitName=1stSOW ForceID=1 Nation=MERC MercenaryUnit=TRUE PlayerOnly=TRUE StartingFunds=10000 DefaultTexture=MercSand1 BaseArea=D9 Airfield RandomChance=100 MissionRate=1.5 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=70 UpgradeType=ANY MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=90 MissionChance[CAS]=90 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=90 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=90 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=90 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=90 Supply[001].WeaponType=ALQ-131 Supply[001].Quanity=20 Supply[002].WeaponType=F16WTank Supply[002].Quantity=80 Supply[003].WeaponType=F16WTank Supply[003].Quantity=80 Supply[004].WeaponType=AIM-9J Supply[004].Quantity=120 Supply[005].WeaponType=AIM-7E-2 Supply[005].Quantity=120 [AirUnit002] AircraftType=F-5E UnitName=2ndSOW ForceID=1 Nation=MERC MercenaryUnit=TRUE PlayerOnly=TRUE StartingFunds=10000 DefaultTexture=SaudiTiger BaseArea=D9 Airfield RandomChance=100 MissionRate=1.5 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=70 UpgradeType=ANY MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=90 MissionChance[CAS]=90 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=90 MissionChance[ANTI_SHIP]=90 MissionChance[RECON]=90 Supply[001].WeaponType=Mk81 Supply[001].Quantity=180 Supply[002].WeaponType=Mk82SE Supply[002].Quantity=120 Supply[003].WeaponType=Mk83 Supply[003].Quantity=40 Supply[004].WeaponType=Mk84 Supply[004].Quantity=40 Supply[005].WeaponType=LAU-3A Supply[005].Quantity=80 Supply[006].WeaponType=LAU-10A Supply[006].Quantity=40 Supply[007].WeaponType=F-5E_CTFUEL Supply[007].Quantity=80 Supply[008].WeaponType=AIM-9J Supply[008].Quantity=120 --------------------------------------------------- Campaign.ini [MercUnit001] UnitName=1st Special Ops Wing ForceID=1 UnitID=1 StartDate=1988 DescFile=MercDesc.txt StartText=BS1988.txt AircraftType=F-16_ADF [MercUnit002] UnitName=2nd Special Ops Wing ForceID=1 UnitID=2 StartDate=1988 DescFile=MercDesc2.txt StartText=BS1988.txt AircraftType=F-5E --------------------------------------------- Squadron list Ini entries [MercUnit001] Name=1stSOW DisplayName=1st Special Ops Wing [MercUnit002] Name=2ndSOW DisplayName=2nd Special Ops Wing Quote
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