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liamp51

Enemy Skill Setting.

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Hi all,

 

One of SF2's most defining factors for me is the AI. They are light years ahead of the AI in IL-2 or any other flight sim I have played. Anyway, after playing SF2 for about a year and a half now, I just found out that I only had my AI skill set on normal!! And I thought they were giving me a run for my money as it is! :blink: I was wondering what changes with their behavior when they are set to hard, versus normal. And does this effect all AI? Or just aircraft?

 

Thanks!

liamp51

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AI difficulty affects distribution of good and bad pilots amongst the enemies and the friendlies.

Hard - more red aces and dumb wingmen. Easy - quite the opposite. Normal matches whatever training levels TK has set in nationalstereotype.ini :grin:

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