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Mig Killer SAAF Mirage F1CZ (SAAF Modified) SFP1

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Mig Killer SAAF Mirage F1CZ (SAAF Modified) SFP1


Mig Killer SAAF Mirage F1CZ Fighter (SAAF Modified)

 

 

DESCRIPTION:

 

This download includes a complete SAAF Mirage F1CZ aircraft based on the

 

Mirage Factory's stunning Mirage F1.- including the aircraft:

1. SAAF Bush war weapons,

2. Bush war sand/green skin camo skin of Mig killer No. 213 Rankin,

3. Nigel's later Bush war grey ghost skin,

4. SAAF two external tank skins of sand/green camo skin and aluminum

 

5. A dedicated Mirage F1CZ cockpit (the F1AZ and F1CZ have radically

 

different cockpits befitting their dedicated roles and from reality).

 

It has been continually modified over time as newer equipment came in

 

and older equipment broke down and needed to be replaced.

 

 

This was the SAAF's major air superiority fighter in the Angolan Bush

 

War ("border war") in the mid 1980s against Mig-21s and Mig-23s.

 

The SAAF Mirage F1CZs are credited with at least two Migs (but up to

 

12 possible). Rumors persist of other air-air victories much deeper

 

into the politically sensive Angolan territory.

 

http://www.acig.org/...ticle_193.shtml

 

 

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INSTALL INSTRUCTIONS:

 

Update to the latest version of WOE...or just download a new WOE

 

version and update it to the newest version.

 

Make sure you have the weapons pack 2.52 named 2%2e52 (or equivalent)

 

located at http://combatace.com/files/file/7791-weapons-pack-252-by

 

-the-wosfp1-community/ (This is for many SAAF weapons).

 

To download this weapons pack, make a folder named "weapons" in

 

SPF1/Objects/ and add the contents of the Weapons Pack 2.52 to it (you

 

don't need to do anything else for the new weapons to work).

 

1) Copy and paste the RP35 and RP35a SAAF camo and aluminum external

 

fuel tank skins (which is in the folders) into the

 

SFP1/Objects/Weapons folder...overwrite when asked...you can always go

 

back to the original Pave Penny Pod color by using the original "HTS

 

PODS" folder included in this folder.

 

2) Copy the contents of the weapons.ini file in this folder and paste

 

(many were indigenously made in South Africa) in sequential order at

 

the end of your weapons.ini in SFP1/objects/weapons.

 

3) Replace each XXXX with the next number sequentially. IE. if the

 

last number in your weapons.ini before adding the below weapons was

 

[WeaponData1652] then make the next number [WeaponData1653].

 

4) With the weapons editor open up the weapons.ini and open the last

 

weapon and save. (The weapons editor is located at Thirdwire at

http:www.thirdwire.com/downloads_tools.htm. You probably need the one

 

made after 2008 version if you have fully updated your sim.

 

5) Copy and paste the included whole SAAF Mirage F1CZ folder into your

 

SFP1/objects/aircraft folder.It should work in all versions of SFP1

 

such as Wings Over Vietnam, etc.

 

Tested in WOE (but it may work in other versions as well).

 

---------------------------------------------------------------------

Credits.

 

Mirage Factory-for the original Mirage model, external fuel tanks and

 

flight model.

You can download their original Mirage F1 here (it is not required for

 

this download). You should visit their extraordinary site.

 

http://column5.us/miragef.shtml

 

http://combatace.com/files/file/522-mirage-factory-mirage-f1c-addon-

 

v15/

 

http://combatace.com/files/file/521-mirage-factory-mirage-f1c-200-

 

addon/

 

Foxmonter- for the base Mirage F1 cockpit based on the Dassault Super

 

Etendard.

http://combatace.com/files/file/6700-falkland-1982-all-inclusive-mod/

 

Mirage Factory for the base cockpit for the Mirage F1AZ from their

 

Jaguar.

http://column5.us/aircraft5.shtml

 

Nigel "ndicki" DickinsonFor the optional later grey ghost skin.

 

Bravo2009 for collecting weapons pack 2.52.

http://combatace.com/user/2518-bravo2009/

 

The SFP1 community for the HTS Pave Penny pod.

 

If I forgot anyone, it is not intentional and please tell me.

 

Ver. 1.0

 

Not for payware.

 

Enjoy!

 

Richard "Pitts2A" Ordway


 

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Any hope for an SF-2 conversion?

 

Please ...

 

:grin:

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Any hope for an SF-2 conversion?

 

Please ...

 

:grin:

 

 

 

Yes, however I think that TK is making a Mirage F1CZ for SF2...so I don't want to spoil his thunder :) Some aircraft are almost seamless to transport to SF2... and others like the Mig-23 are terrible and literally impossible to transport everything. I'll have to see.

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Hi:

 

I was curious as to the size of this download -- almost 80 mb. The download package includes:

 

- two different copies of the featured aircraft, one in nested folders;

 

- a host of apparently unrelated files in the cockpit directories of each aircraft, including what looks to be a complete set of files (LODs, BMPs, INIs, texture folders, etc.) for the AV-8A, as well as a large number of INIs, LODs, BMPs, and TGAs from the cockpits of other aircraft including various F-4s, the Harrier3, the Jaguar GR, the A-7E, the A-10A, and the Super Etendard.

 

Two questions:

 

1. What is the difference between the various copies of the main aircraft featured in this package?

 

2. Are all these other files really necessary? (I find it difficult to believe, for example, that the cockpit directory really requires a complete copy of the AV-8A, aircraft LODs and all.)

 

Thanks,

 

Eric Howes

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Hi:

 

I was curious as to the size of this download -- almost 80 mb. The download package includes:

 

- two different copies of the featured aircraft, one in nested folders;

 

- a host of apparently unrelated files in the cockpit directories of each aircraft, including what looks to be a complete set of files (LODs, BMPs, INIs, texture folders, etc.) for the AV-8A, as well as a large number of INIs, LODs, BMPs, and TGAs from the cockpits of other aircraft including various F-4s, the Harrier3, the Jaguar GR, the A-7E, the A-10A, and the Super Etendard.

 

Two questions:

 

1. What is the difference between the various copies of the main aircraft featured in this package?

 

2. Are all these other files really necessary? (I find it difficult to believe, for example, that the cockpit directory really requires a complete copy of the AV-8A, aircraft LODs and all.)

 

Thanks for the feedback. (EDIT: I have reduced the size without changing anything else...I hope). Making the two versions of the F1Az and CZ simultaneously and making them as accurate as possible was literally a nightmare of six months work of mishing and mashing many aircaft together..a feature would not work and then with one change would suddenly start working. Then I would take a feature to Abobe to make it more realistic and it would not work. I would take an exasperated break and work on the as-messy skin with up to three meshes clashing on a skin edge and not knowing where any of the meshes ended or began and then taking a break from that and going back to the as-messy cockpit HUD and weapon features which would start working with one tiny change, etc. Half the time a new feature I wanted, I could not get to work and I would have to arrange a work around that would suddenly stop working.

 

Notice in spite of our extremely talented community, no one has released this sand and green SAAF complex F1 skin, aircraft or SAAF cockpit before (I was the one who released the orignal low res F1CZ cockpit thats been out for a while). To put it mildly, this has been a complete bitch. I do not have the talent to start an aircraft from scratch so I have to work with what I was given.

 

Finally after six months, I did not know anymore which item would turn on a feature in any single aircraft and which would suddenly stop it from working which made me hesitant finally to erase anything. As it was, I tried to lighten up the number of extraneous files even before the current release!

 

But yes, you are right. I will try to erase uneeded files and re-release a cleaned up version without messing up a feature...it might take a while.

 

 

2) As to which aircraft are different from one another in the same big folder...I believe if they are in the same folder there should be no differences...but with the complex spider web of relationships between different files and meshes there could be some differences...but I think not.

 

 

 

Basically, I did this as a labor of love, because during the cold war as an American stationed there, I lived (and almost died there several times) in Africa and part of me still lives there I think.

 

 

Richard

 

 

 

Edit: Thanks, I have reduced the file size, but kept everything else the same as far as I can tell.

 

 

 

 

 

 

 

 

 

-

Edited by ordway

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