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Posted

Yeah, TE ain't no joke, buddy.

 

I began a Far East/Japan terrain, about 2 years ago...even posted flicks, somewhere in the SF1 section.

 

...you wonder why it didn't end up in the download section...

 

I've started a new one for SF2... planning on photorealistic tiling :cool:

 

I, I just want to live life first, before I make my Final Journey...

 

 

 

 

 

SidDogg

Posted

 

 

I, I just want to live life first, before I make my Final Journey...

 

 

SidDogg

 

 

LOL, Sid. BTW, how'd that water-shader work out for you?

Posted

LOL, Sid. BTW, how'd that water-shader work out for you?

 

ALMOST perfect...

 

I'm still just trying to make the waves stretch farther...

 

...I'm sure I'll find a way.

 

 

 

 

 

SidDogg

Posted (edited)

ALMOST perfect...

 

I'm still just trying to make the waves stretch farther...

 

...I'm sure I'll find a way.

 

 

 

 

 

SidDogg

 

How far do you want the effect to render? I can easily stretch it out to the player's horizon, but it'll most likely bring your system to it's knees.

Edited by Fubar512
Check your PMs, Sid
Posted

I'm really happy with the envinrment update posted by Stary. I tought SF1 mods didn't worked on SF2 games, but that mod adds all what I need. Thanks, and don't get too involved in TE :)

Posted

How far do you want the effect to render? I can easily stretch it out to the player's horizon, but it'll most likely bring your system to it's knees.

 

...oh HECK YEAH!

 

how does that go?

 

 

 

 

 

 

SidDogg

  • 4 months later...
Posted (edited)

Guys this thread has made me chuckle. Looked at the TE , and thought my degree was easier :(

 

I've looked all over, and have a couple of n00b questions, if someone could indulge me, or point me at the right links on CA?

 

1. I want to make non-standard structures and import them into SF1 / WoE

 

2. Do I need to build these models in 3DS . or can I use sketchup, or even some of the FS2004/FSX scenery/object creators and files and jiggleypoke them in somehow?

 

3. Can I import built from stock objects into the TE/SF1/WoE?

 

I'm planning to build a campaign around the East African Campaign in 1940. So, whilst ground detail will be spartan (YaY!) , I do want it accurate and atmospheric.

 

All answers greatly appreciated.

 

Solotk

Edited by solotk

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