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Posted

Hi All

 

As the new SF2 NA is coming, I have been playing with different ships, and have noticed that flying along at 3000 ft some ships don't engage me with missiles till 3 nautical miles after there guns have already fired.

 

I am using waterworld terrain and the CGN-25 USS Bainbridge with RIM-2E missiles.

 

Is this just a game thing at the moment, or do I need to do some ini editing? If so what are the units for radar range and missile launch range in?

 

USS Bainbridge, is only an example, I get it with other ships as well. The Tico cruiser seems to start firing as soon as I have taken off! Though I havent been hit yet at that range.

 

Thanks for any info, ideas

 

Snapper 21

Posted

It depends on both missile and groundobject parameters, and on skill levels. The latter is adjustable in the .msn file (easy if you have the ThirdWire mission editor).

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