Jump to content
Sign in to follow this  
snapper 21

Ship & Weapon Question

Recommended Posts

Hi All

 

As the new SF2 NA is coming, I have been playing with different ships, and have noticed that flying along at 3000 ft some ships don't engage me with missiles till 3 nautical miles after there guns have already fired.

 

I am using waterworld terrain and the CGN-25 USS Bainbridge with RIM-2E missiles.

 

Is this just a game thing at the moment, or do I need to do some ini editing? If so what are the units for radar range and missile launch range in?

 

USS Bainbridge, is only an example, I get it with other ships as well. The Tico cruiser seems to start firing as soon as I have taken off! Though I havent been hit yet at that range.

 

Thanks for any info, ideas

 

Snapper 21

Share this post


Link to post
Share on other sites

It depends on both missile and groundobject parameters, and on skill levels. The latter is adjustable in the .msn file (easy if you have the ThirdWire mission editor).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..