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Posted

Hi All,

 

Is there a way to change the red box on enemy target to a different shape or design? I wanted to design a top gun reticle like shape that could be placed instead of a box.

 

Please, your help is much appreciated!

 

I'm currently working on a Top Gun Conversion mod with a merged SFP1/WOV/WOE. (I need a hobby)

Intro Movies will be used, this is for a special shout out to the TK, Thirdwire, and all the Modders whose terrains and objects that will be used for this mod.

Menu/GUI Changes and music from the movie itself and LOTS of Tomcat Models (A,A+,B,D) with Mig-28s set to VERY_COMMON :)

I've changed most of the fonts of the sim to Impact.

Planning to also change the voice dialogue *gulp*

 

Shin

Posted

They can be manipulated in the HUDDATA.ini - but not sure you could get the shape you require?

 

Can you try BoxType=CIRCLE

 

If not you would need to locate any image files being used here and replace them - but its possible that the game just draws them at run time as they are basic shapes.

 

 

[Display001]

DisplayType=DIRECTOR

ObjectType=TARGET_ENEMY

ConeSize=0

BoxSize=0

BoxType=SQUARE

BoxColor=0.0,0.0,0.0,0.0

ConeModelName=

 

[Display002]

DisplayType=DIRECTOR

ObjectType=TARGET_FRIENDLY

ConeSize=0

BoxSize=0

BoxType=SQUARE

BoxColor=0.0,0.0,0.0,0.0

ConeModelName=

 

[Display003]

DisplayType=DIRECTOR

ObjectType=NEXT_WAYPOINT

ConeSize=0

BoxSize=0

BoxType=TRIANGLE

BoxColor=0.0,0.0,0.0,0.0

ConeModelName=

 

[Display004]

DisplayType=RADAR

PosX=0.0

PosY=0.0

Width=0.0

Height=0.0

Alpha=0.0

InitTime=0.0

 

[Display005]

DisplayType=DIRECTOR

ObjectType=RADAR_TARGET

ConeSize=0

BoxSize=0

BoxType=DIAMOND

BoxColor=0.0,0.0,0.0,0.0

ConeModelName=

Posted

Thanks a lot for the info. i have been looking at the HUDDATA.ini for some time, I just needed to know the limitation of the box type. I assumed that there was a way to design your own boxtype and have it used in the sim but i guess im limited to basic shapes.

 

I wonder... is it possible to use TWO shapes at the same time? where are the boxtypes actually hide?\

 

Oh, can carriers remain stationary?

 

Thanks to all the help!

 

Screens, trailer and intro out soon...

Posted

iirc, the 'boxes and cones and pointers' are tgas in one of the FlightData cats ... you should be able to create/use a different shape, as long as it has the same name as the original, and drops into the /Flight folder (just my guess, however!)

Posted

iirc, the 'boxes and cones and pointers' are tgas in one of the FlightData cats ... you should be able to create/use a different shape, as long as it has the same name as the original, and drops into the /Flight folder (just my guess, however!)

 

 

Thanks a lot for this info, so i should be able to find this Flightdata eh? what particular filename/s am i looking for? Please i really appreciate the help!

Posted (edited)

Something like this will suffice?

 

squareplusdiamond.jpg

 

 

I know it's not like a TopGun red circle, but it does the trick for me good.gif

 

I've just added this below the last line on HUDDATA.ini:

 



[Display006]
DisplayType=DIRECTOR
ObjectType=TARGET_ENEMY
ConeSize=25
BoxSize=10
BoxType=DIAMOND
BoxColor=1.0,0.0,0.0,0.75
ConeModelName=

Edited by AleDucat
Posted

I've been looking all over the place for where the boxes, circles and diamonds are kept and cant seem to find them, i just want to find .tga or whatever file they are and change them... *sigh*

 

Thanks for all the help guys, if anyone can help further, i'd appreciate it.

 

Shin

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