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Posted

Hey..

 

I got another problem with my terrains, unfortunately :mega_shok:

Around my aircraft, there is a zone where textures and objects are well displayed, but beyond this zone, objects don't display anymore, and textures are blurry.. All my settings are unlimited. Is this a limitation of SF2's engine or a bug ?

 

Again, thx for your help ! :blum:

post-66037-0-31704900-1329346317.jpg

Posted (edited)

Same results.. I don't get it.. I got an i5 2500k and a GTX580, it should work ! :boredom:

 

Here's my Options.ini:

 

[Pilot]
LastName=Pilot
FirstName=Corsair
Callsign=Phantom
Service=USAF

[Options]
Section=1

[GameplayOptions]
MissionStart=0
CockpitView=1
DisplayUnit=0
EnemySkill=1
Simulation=3
FlightModel=2
WeaponEffectiveness=2
Avionics=2
Targeting=1
HUDDisplay=1
Landing=2
Collision=2
Blackout=2
AmmoUsage=2
FuelUsage=2

[GraphicsOptions]
DisplayDeviceID=0
DisplayWidth=1920
DisplayHeight=1080
DisplayDepth=32
AspectRatio=1.777778
AntiAliasing=2
ForceDX9=FALSE
ForceVSyncOff=FALSE
LensFlare=0
DetailLevel=4
ObjectDetail=2
ObjectTexture=3
CockpitTexture=3
CockpitMirrors=1
CockpitReflection=1
EffectsDetail=3
TerrainDetail=2
TerrainTexture=3
HorizonDistance=1
GroundObjectDensity=3
WaterDetail=2
CloudsDetail=2
Shadow=3
ObjectsFade=FALSE

[soundOptions]
SoundVolume=50
SpeechVolume=50
MusicVolume=0
NumChannels=32
ReverseStereo=0
SpeechSubtitles=1

[ControlOptions]
ControlMap=Default.INI
Sensitivity=75
DeadZone=20
ForceFeedback=1
ForceFeedbackGain=100
TrackIR=1

[MultiplayerOptions]
LobbyLaunched=FALSE

[MiscOptions]
HUDDisplay=1
ForceAIPilot=FALSE

[instantAction]
AircraftType=F-4E_75
MissionMap=Desert
StartTime=16:30:00
StartDate=09/18/1968
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0

[singleMission]
AircraftType=Mig-29A_cz
Service=Czechoslovakia
MissionMap=GERMANYCE
MissionType=INTERCEPT
MissionTime=NOON
MissionWeather=CLEAR
AirActivity=RANDOM
AirDefenseActivity=RANDOM
FlyAll=FALSE
LoadMission=FALSE
LoadMissionFilename=F:\Program Files\SF 2 Mods\Missions\MIG-29 Fulcrum-A - CZ Intercept 1.MSN
MissionDate=1988
StartYear=0
EndYear=0
EditMission=FALSE

[Campaign]
CampaignName=
PlayerService=USAF
PlayerUnit=
AircraftType=F-4E_75
Difficulty=NORMAL
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=NORMAL
LoadCampaign=FALSE
CampaignSavename=DefaultCampaignSave

[Multiplayer]
Connection=0
PlayerColor=0
SessionType=0
GameType=0
Password=MyPassword
MaxPlayers=8
IPAddress=127.0.0.1

[DogfightHost]
MissionMap=Desert
MissionDate=09/18/1968
Loadout=0
StartTime=10:30:00
StartTimeDeviation=240
RespawnTime=60
RespawnDistance=4000.000000
MinHeight=5000.000000
MaxHeight=12000.000000
HeightDeviation=5000.000000
ContrailAlt=7000.000000
ScreenshotsDelay=60
StartYear=1948
EndYear=1984
WeatherType=SCATTERED

[DogfightPlayer]
AircraftType=F-4E_75
TextureSet=DefaultTextureSet
PlayerService=USAF
Squadron=DefaultTextureSet

[CoopMission]
MissionMap=Desert
MissionDate=09/18/1968
ContrailAlt=7000.000000
Service1=USAF
Service2=SOVIET
Mission1=SWEEP
AircraftType1=F-4E_75
AircraftType2=F-4E_75
AircraftType3=MiG-21PFM
AircraftType4=MiG-21PFM
ScreenshotsDelay=60
StartYear=0
EndYear=0
WeatherType=SCATTERED

[MotionExporter]
ExporterDLL=

[Mods]
ModsEnabled=TRUE
Directory=F:\Program Files\SF 2 Mods
Editors=StrikeFighters2

[screenShots]
Directory=C:\Users\Corsair\Saved Games\ThirdWire\StrikeFighters2\ScreenShots
Format=JPG

Edited by VoughtCorsair
Posted (edited)

Well, my problem is solved, but not completly.

I had to extract flightengine.ini in the mods folder. Now all objects appear correclty, but I have this..

I'm testing all the parameters in .ini files :dntknw:

post-66037-0-32199400-1329358031.jpg

Edited by VoughtCorsair
Posted

why would you mess with that???

 

set your horizon disance from the game control menus ... Options/Graphics, and then fiddle from there.

 

return the FE.ini back to stock (or better yet, just rename it so the game wont see it)

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