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Icarus999

Ship launched surface to surface missiles- help needed

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Ive been scripting missions using some of our third party ships that are capable of launching surface to surface missiles like the Iowa class battleships and the Ticonderoga class cruisers. I have noticed that the missiles are falling short of their targets( only 20 miles away) some self destruct but most seem to fall into the sea about a mile out from the target. This is happening with both cruise and standard missile types.

 

Does any one have any idea how to fix this ? Or perhaps some working data they might be willing to share?

 

Thank you for your time.

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I'd seriouly wait until SF2NA comes out ... the odds are, something will get changed in how SSMs work given the new ships that are comgin

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Check the LCS-1 mod by Whiteboysamurai. The missile setup on it works pretty good.

 

In any case, like Wrench says, I'm waiting for NA to play around with this kind of stuff.

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