arthur666 Posted March 5, 2012 Posted March 5, 2012 I made a 1985 Israel camp. based on Lebanon war, but added 2 US carriers. Put USN and USMC units in DATA.INI in front of Israeli units, renumbered etc. Added carriers, target areas etc. I've done this before in other maps, it works fine. Here's what I don't understand: No USN or USMC units show up in the campaign map UNLESS I select them to fly. Then that unit is there on the carrier where it is supposed to be. But no other US units are around, anywhere. Is there something different about the Israel map compared to Dhimar/Paran? Quote
+JonathanRL Posted March 5, 2012 Posted March 5, 2012 Check if "PlayerOnly" command is present. Quote
arthur666 Posted March 5, 2012 Author Posted March 5, 2012 Check if "PlayerOnly" command is present. Don't think so. Where would that be? Squadrons were copied+pasted from another campaign (with #s changed, of course) where they worked fine. All #s in the .INI and DATA.INI match up, I've checked all the usual suspects, I think. Would the fact that the Israeli squadrons have an ordinance list and my US sqds do not? Quote
arthur666 Posted March 5, 2012 Author Posted March 5, 2012 (edited) check limited nations statemens I had changed that to FALSE, didn't help. I'll have to take another look around when i get home to my machine... Edited March 5, 2012 by arthur666 Quote
arthur666 Posted March 5, 2012 Author Posted March 5, 2012 I'm completely stumped. It's probably something very simple I'm overlooking. I'm attaching my files. If anyone has time to give them a quick peek, I'ld appreciate it. Is 1985.zip Quote
+Wrench Posted March 5, 2012 Posted March 5, 2012 did you edit the IsrealME_Nations.ini, and add the Americans? Quote
arthur666 Posted March 5, 2012 Author Posted March 5, 2012 did you edit the IsrealME_Nations.ini, and add the Americans? Didn't work, or I did it wrong. Quote
+JonathanRL Posted March 6, 2012 Posted March 6, 2012 (edited) Can you post your American squadron parts, please? Edited March 6, 2012 by JonathanRL Quote
arthur666 Posted March 6, 2012 Author Posted March 6, 2012 (edited) Can you post your American squadron parts, please? here they are, edited with only the first IDF units visible. [CampaignData] StartDate=11/06/1985 StartDateDeviation=0 EndDate=12/02/1985 ForceWithInitiative=2 SurpriseAttack=FALSE MaxMissions=20 NormalMissionRate=0.5 NormalMissionRateDeviation=0.5 OffensiveMissionRate=0.25 OffensiveMissionRateDeviation=0.1 LimitedSupplyList=FALSE StartScreen=CampaignStart5.JPG StartText= CampaignBaseScreen= CampaignEndWinScreen=CampaignEndWin1.JPG CampaignEndLoseScreen=CampaignEndLose1.JPG CampaignEndStallScreen=CampaignEndWin1.JPG CampaignEndKIAScreen=CampaignEndLose1.JPG CampaignEndWinText=woi3End.txt CampaignEndLoseText=woi3End.txt CampaignEndStallText=woi3End.txt CampaignEndKIAText=woi3End.txt [Force001] Alignment=FRIENDLY Nation=ISRAEL BaseArea=Tel Aviv AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary= AirOffensive[001].FocusArea=Beirut AirOffensive[002].Primary=COMM_BUILDING AirOffensive[002].Secondary= AirOffensive[002].FocusArea=Beirut AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,COMM_BUILDING,WAREHOUSE AirOffensive[003].Secondary= AirOffensive[003].FocusArea=Beirut AirOffensive[004].Primary=EW_RADAR,SAM_RADAR AirOffensive[004].Secondary=FUEL_STORAGE,WAREHOUSE AirOffensive[004].FocusArea=Beirut AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,COMM_BUILDING,WAREHOUSE AirOffensive[005].Secondary=EW_RADAR,SAM_RADAR AirOffensive[005].FocusArea=Beirut AirOffensive[006].Primary=EW_RADAR,SAM_RADAR AirOffensive[006].Secondary=COMM_BUILDING,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[006].FocusArea=Beirut AirOffensive[007].Primary=EW_RADAR,SAM_RADAR AirOffensive[007].Secondary=FUEL_STORAGE,AMMO_STORAGE,COMM_BUILDING,WAREHOUSE AirOffensive[007].FocusArea=Beirut AirOffensive[008].Primary=EW_RADAR,SAM_RADAR AirOffensive[008].Secondary=FUEL_STORAGE,AMMO_STORAGE,COMM_BUILDING,WAREHOUSE AirOffensive[008].FocusArea=Beirut AirOffensive[009].Primary=EW_RADAR,SAM_LAUNCHER,SAM_RADAR,AAA AirOffensive[009].Secondary=FUEL_STORAGE,AMMO_STORAGE,COMM_BUILDING,WAREHOUSE AirOffensive[009].FocusArea=Zahlé AirOffensive[010].Primary=EW_RADAR,SAM_LAUNCHER,SAM_RADAR,AAA AirOffensive[010].Secondary=FUEL_STORAGE,AMMO_STORAGE,COMM_BUILDING,WAREHOUSE AirOffensive[010].FocusArea=Zahlé StartGroundOffensive=0 StartInterdiction=5 Morale=100 Supply=100 NormalSupplyRate=25 OffensiveSupplyRate=-5 DefensiveSupplyRate=-2 SupplyForOffensive=40 AircraftReplacementTime=15 AircraftReplacement=30 GroundUnitReplacementTime=15 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=30 StartAirDefenseLevel=1 AllowRandomAceCreation=FALSE UseFAC=FALSE [Force002] Alignment=ENEMY Nation=SYRIA BaseArea=Zahlé AirOffensive[001].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[001].Secondary=WAREHOUSE AirOffensive[002].Primary=COMM_BUILDING,EW_RADAR AirOffensive[002].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=100 StartInterdiction=0 Morale=100 Supply=60 NormalSupplyRate=25 OffensiveSupplyRate=-10 DefensiveSupplyRate=-4 SupplyForOffensive=60 AircraftReplacementTime=10 AircraftReplacement=30 GroundUnitReplacementTime=30 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=30 StartAirDefenseLevel=3 AllowRandomAceCreation=FALSE UseFAC=FALSE //----------------------------------------------------------------------------- //---- US Air Units [AirUnit001] AircraftType=FA-18A AlternateType=A-7E Squadron=VA25 ForceID=1 Nation=USN DefaultTexture=VFA25 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=43 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=50 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=70 MissionChance[sTRIKE]=60 MissionChance[CAS]=50 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=70 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit002] AircraftType=F-14A AlternateType=F-4J Squadron=VF32 ForceID=1 Nation=USN DefaultTexture=VF32 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=65 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=60 MissionChance[sTRIKE]=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit003] AircraftType=A-6E AlternateType=A-6A Squadron=VA35 ForceID=1 Nation=USN DefaultTexture=VA35 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=65 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=90 MissionChance[CAS]=70 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=70 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit004] AircraftType=F-14A AlternateType=F-4J Squadron=VF41 UnitName=VF41 Black Aces ForceID=1 Nation=USN DefaultTexture=VF41 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=65 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=60 MissionChance[sTRIKE]=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit005] AircraftType=A-6E AlternateType=A-6A Squadron=VA52 ForceID=1 Nation=USN DefaultTexture=VA52 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=43 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=90 MissionChance[CAS]=70 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=60 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit006] AircraftType=A-7E Squadron=VA82 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=65 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=60 MissionChance[CAS]=80 MissionChance[sEAD]=70 MissionChance[ARMED_RECON]=70 MissionChance[ANTI_SHIP]=60 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit007] AircraftType=A-7E Squadron=VA86 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=65 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=60 MissionChance[CAS]=80 MissionChance[sEAD]=70 MissionChance[ARMED_RECON]=80 MissionChance[ANTI_SHIP]=60 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit008] AircraftType=FA-18A AlternateType=F-4J Squadron=VA97 ForceID=1 Nation=USN DefaultTexture=VFA97 StartNumber=1 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=43 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=50 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=70 MissionChance[sTRIKE]=80 MissionChance[CAS]=60 MissionChance[sEAD]=70 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=70 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit009] AircraftType=FA-18A AlternateType=A-7E Squadron=VA113 ForceID=1 Nation=USN DefaultTexture=VFA113 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=43 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=40 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=20 MissionChance[ESCORT]=50 MissionChance[sTRIKE]=70 MissionChance[CAS]=70 MissionChance[sEAD]=60 MissionChance[ARMED_RECON]=70 MissionChance[ANTI_SHIP]=60 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit010] AircraftType=AV-8C Squadron=VMA231 ForceID=1 Nation=USMC DefaultTexture=VMA231 StartNumber=1 BaseArea=Marine Station CarrierBased=TRUE CarrierNumber=66 RandomChance=100 MaxAircraft=8 StartAircraft=8 MaxPilots=8 StartPilots=8 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=30 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=60 MissionChance[CAS]=80 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=70 MissionChance[ANTI_SHIP]=60 MissionChance[RECON]=10 UpgradeType=NEVER [AirUnit011] AircraftType=FA-18A Squadron=VMFA323 ForceID=1 Nation=USMC DefaultTexture=VMFA323 BaseArea=Echo Station CarrierBased=TRUE CarrierNumber=43 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=12 StartPilots=12 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=10 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=20 MissionChance[ESCORT]=50 MissionChance[sTRIKE]=70 MissionChance[CAS]=90 MissionChance[sEAD]=70 MissionChance[ARMED_RECON]=80 MissionChance[ANTI_SHIP]=60 MissionChance[RECON]=10 UpgradeType=NEVER //---- IDF Air Units [AirUnit012] AircraftType=F-4E_Kurnass_78 Squadron=69IDF ForceID=1 Nation=ISRAEL DefaultTexture=IDFCamo1 BaseArea=Ramat David Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=24 StartAircraft=24 MaxPilots=24 StartPilots=24 Experience=100 Intelligence=50 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=20 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance[sTRIKE]=90 MissionChance[CAS]=40 MissionChance[sEAD]=50 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=10 MissionChance[RECON]=10 UpgradeType=NEVER [CampaignData] CampaignName=851106 Lebanon War 2 DataFile=CampaignILW2_data.ini CampaignMap=ISRAELME Historical=FALSE Service001=USN Service002=USMC Service003=ISRAEL Force001=Israel Defense Forces Force002=PLO and Syrian Forces in Lebanon [uSNUnit001] Squadron=VA25 ForceID=1 UnitID=1 StartDate=11/06/1985 AircraftType=FA-18A DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit002] Squadron=VF32 ForceID=1 UnitID=2 StartDate=11/06/1985 AircraftType=F-14A AlternateType=F-4J DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit003] Squadron=VA35 ForceID=1 UnitID=3 StartDate=11/06/1985 AircraftType=A-6E AlternateType=A-6A DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit004] Squadron=VF41 ForceID=1 UnitID=4 StartDate=11/06/1985 AircraftType=F-14A AlternateType=F-4J DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit005] Squadron=VA52 ForceID=1 UnitID=5 StartDate=06/06/1985 AircraftType=A-6E AlternateType=A-6A DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit006] Squadron=VA82 ForceID=1 UnitID=6 StartDate=11/06/1985 AircraftType=A-7E DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit007] Squadron=VA85 ForceID=1 UnitID=7 StartDate=11/06/1985 AircraftType=A-7E DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit008] Squadron=VA97 ForceID=1 UnitID=8 StartDate=11/06/1985 AircraftType=FA-18A DescFile=woi3Start.txt StartText=woi3Start.txt [uSNUnit009] Squadron=VA113 ForceID=1 UnitID=9 StartDate=11/06/1985 AircraftType=FA-18A DescFile=woi3Start.txt StartText=woi3Start.txt [uSMCUnit001] Squadron=VMA231 ForceID=1 UnitID=10 StartDate=11/06/1985 AircraftType=AV-8C DescFile=woi3Start.txt StartText=woi3Start.txt [uSMCUnit002] Squadron=VMFA323 ForceID=1 UnitID=11 StartDate=11/06/1985 AircraftType=FA-18A DescFile=woi3Start.txt StartText=woi3Start.txt [israelUnit001] Squadron=69IDF ForceID=1 UnitID=12 StartDate=11/06/1985 AircraftType=F-4E_Kurnass_78 DescFile=woi3Start.txt StartText=woi3Start.txt //----------------------------------------------------------------------------- [CustomUnit] StartText=woi3Start2.txt Edited March 6, 2012 by arthur666 Quote
arthur666 Posted March 7, 2012 Author Posted March 7, 2012 (edited) Ok, I think it's an issue with putting carriers or carrier stations on the map, in the TARGETS.INI or something. If I place a unit at a ground base, it will show up... From TARGETS.INI [TargetArea233] Name=Echo Station Position=420000,800000 Radius=5657 ActiveYear=0 Location=12 Alignment=FRIENDLY CarrierStation=TRUE [TargetArea234] Name=Marine Station Position=425000,780000 Radius=5657 ActiveYear=0 Location=12 Alignment=FRIENDLY CarrierStation=TRUE And I added a location #12 in NATIONS.INI [Theater] TheaterName=Middle East Location001=Israel Location002=Egypt Location003=Syria Location004=Jordan Location005=Lebanon Location006=Saudi Arabia Location007=Iraq Location008=Sinai Location009=West Bank Location010=Gaza Strip Location011=Golan Heights Location012=Mediterranian Sea [LimitedNationList] FriendlyNation001=USN FriendlyNation002=USMC FriendlyNation003=ISRAEL EnemyNation001=Egypt EnemyNation002=Syria EnemyNation003=Jordan What did I forget? PS: The limited nations thing is not an issue as it is the same in CEurope terrain, and I have successfully added USMC units to those stock campaigns Edited March 7, 2012 by arthur666 Quote
arthur666 Posted March 9, 2012 Author Posted March 9, 2012 Fixed!!! The carrier stations were just a little too close to the shore, I guess. Moved them a couple of miles west, and now it works! Quote
TheWarrior Posted May 26, 2012 Posted May 26, 2012 Fixed!!! The carrier stations were just a little too close to the shore, I guess. Moved them a couple of miles west, and now it works! Have you posted the working campaign for down load yet or is it the one posted above. If so,I can't choose th F-14 to fly. Quote
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