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Posted

OK, so this has me confused in single missions......

 

 

 

I will put together a strike package, let's say to bomb a power station, but when I add in some aircraft as escorts (Say, F-15A) I cannot seem to select appropriate weapons, such as AIM-7's.

Is this limitation a bug in the sim at all? Also, I find that in a group of 4 aircraft, number 4 always seems to bugger off and do his own thing, and as a consequence, ges fragged.

 

 

 

Aside from that, having a blast! (no pun intended)

 

 

 

Cheers,

 

 

 

Andrew.

Posted

Instead of dumping the full selection of weapons on you, single mission mode gives you only the stuff useable on the plane you pick initially. So, if you add a different aircraft type into the flight, they won't get their specific weapons.

Posted (edited)

In case your number one aircraft is a mudmover, the other planes going to have the same available weapons as that.

With an example, if you start with an A-7 then your F-15 will only have Sidewinders for A2A duties. It is like that from the begining of the game series as I can recall.

 

Number 4 is most of the time pain in the butt, also depends on how close to the target you asign a target for flight2. Other than that, if they got the weaps, they always going to defend themself from SAM and AAA fire, thus sometimes ending toasted.

An other note as I found in mudmoving, if the asigned targets are eliminated 3 and 4 will auto target the closes AD unit then continue with the rest untill they winchester.

 

edit:GrViper was faster ;o)

Edited by logan4

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