Jump to content

Recommended Posts

Posted

I am a new guy when it comes to CPUs, but I can usually figure things out with time. What I can't figure out is this; I have downloaded Gramps F-18 hornet, and in his download description it says that the aircraft works great with carrier takeoffs. Can anyone out there explain to me where I can get a carrier Mod to download and use to takeoff from? :help:

 

Dan

 

P.S. in my EFFECTS folder, I noticed an icon that says "catapult effect". This is from the carrier I downloaded to attack in a mission. It is modeled over a freighter. Can I use this in some way to start a mission from the deck of the carrier?

 

Thanks to all who can help :yes:

Posted

OK, for this you are going to need to get a couple of things from the downloads section here at Biohaz.

1) A carrier - for this example Gramp's Albion

2) Skypat's cat extractor

 

Take the Albion file & extract the .zip.

Go down to a level where you have an Albion folder, 2 images & an ALBION_DATA.ini.

Take all of those & copy them to your Strike Fighters/Objects folder.

 

Now you need to use the cat extractor & extract the groundobjectsdata.ini from the ObjectData.cat to your Objects folder.

(The ObjectData.cat you will also find in your Objects folder & the groundobjectsdata.ini will be about 15% of the way up from the bottom of the list in the extractor.)

 

You now need to make an entry for Albion in your groundobjectsdata.ini so open it & add

 

[ObjectXXX] <---- ALTER XXX TO THE NEXT AVAILABLE NUMBER IN YOUR LIST *

ObjectName=Albion

ObjectFullName=Albion Carrier

ObjectDataFile=ALBION_DATA.INI

 

*probably 038 if you haven't added anything before.

 

Save.

 

You will need a mission to fly from the carrier - try the attachment.

Extract the.msn from the zip & place in your missions folder (I'm assuming that you are patched to Sp3).

carriertest.zip

  • 2 months later...
Posted

Another question,

Got the CV-59 for SFP1 SP3 working in a single mission and everything seemed ok. Tried to launch with the F-14 (lightly loaded) and can't get the needed airspeed for flight? Is there an .ini file I need to work with to make it or maybe increase the ship's speed? Catapult has the steam effects (very cool), but right now no ummmph!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..