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SF2 PTO - Zero and Rufe Pak

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SF2 PTO - Zero and Rufe Pak

SF2 Zero and Rufe Pak


-- Something for the PTO players --

= For SF2, Full-4/5 Merged (Reccomended/Preferred) =


*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*


This is a Compliation Pakcage of all the Mods/Reskins/etc for ArmorDave's A6M "Zero".

Included in this pack are:


A6M2 Type 21

A6M2 "Sen Baku" by Christian59

A6M5 Type 52a

A6M5C Type 52c

A6M7 Type 63

A6M2-N Rufe floatplane (both the early and late model sets - 'plane white-ish', and Camo green).


All have a (semi) compliant SF2 FM - however, as always, further tweeking may be necessary by experts. Personally, I think they're just a hair 'too good', but they fly very nicely.

Data ini edits add the SF2NA style 'carrier based statements', so they can/will fly from IJN carriers on terrains that have the proper naval map statements and _water.bmp. And if you posess operational IJN CVs (there's a WW2 ship pak in the works)


Pilot figures (including the fakepilot & pylons), weapons, sounds and a gun are included. Decal radomization is TRUE for all, and all skin maps are jpgs. New, SF2 versions of the 'box art' hangars and loading screens are included.


As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.

All original readmes, where discoverable, are included within their individual aircraft & skin folders.

Due to the age of these models, and the lack of access to the MAX files, any and all physical errors canNOT be fixed. They are 'as they are'.


Happy Hunting!


kevin stein


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