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Greetings fellow virtual flyers,

 

There is this thing I noticed and is bugging me. I have SF2: Israel and SF2NA, while the graphics in SF2I are what they were in earlier games, with SF2NA the gfx have improved drastically especially the lighting and bloom effects, but this only happens in Iceland map, why is this so?

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LOD driven/based terrain; operated completely differently from TFD/HFD based terrains, and 'special' DX10 shaders

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what Wrench said -LOD terrain which is proceesed and displayed differently than old format ones...

 

and before you ask, no, we can't reverseengineer that to older ones -shaders got locked

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